Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 5926731140524580761 32 EJDERAFA the Magician (level 3, -5/28 HPs) Began as a Djinni Warper on Feb 17, 2026. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:16:27 (1628 turns). EJDERAFA the Magician (Djinni Warper) Turns: 1628, Time: 00:16:28 Health: -5/28 AC: 5 Str: 10 XL: 3 Next: 45% Gold: 104 EV: 11 Int: 14 God: SH: 0 Dex: 14 rFire + + + (20%) a - +0 falchion rCold x . . (150%) (no offhand) rNeg . . . (100%) k - +0 robe {Will+} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) o - +2 pair of gloves SInv . (no amulet) Will ..... d - ring of protection from fire Stlth ++ u - ring of flight HPRegen 0.24/turn %: infuse magic (-6 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) e - a +0 club f - a +0 club g - a +0 dagger h - a +0 whip j - a +0 club m - a +0 short sword q - a +0 falchion r - a +0 spear s - a +0 short sword t - a +0 short sword v - a +0 club Missiles c - 4 darts of disjunction (quivered) n - a stone Armour b - a +0 leather armour i - a +0 ring mail k - a +0 robe of willpower (worn) l - a +0 ring mail o - a +2 pair of gloves (worn) Magical Staves p - a staff of necromancy Jewellery d - a ring of protection from fire (worn) u - a ring of flight (worn) Scrolls b - a scroll of blinking t - a scroll of teleportation c - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} f - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} k - a potion of invisibility {unknown} l - 2 potions of lignification {unknown} Skills: + Level 2.2 Fighting + Level 2.2 Long Blades + Level 0.7 Throwing + Level 1.3 Armour + Level 2.4 Dodging + Level 0.9 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 10% 2 b - Lesser Beckoning Tloc 20% N/A 10% 2 c - Teleport Other Tloc 10% N/A 19% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 19% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 52% 4 f - Magic Dart Conj 40% 1d5 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You encounter a gnoll. It is wielding a +0 halberd. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (translocational energy, heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Press: ? - help, Dir - look around, f - activate Look: a gnoll, wielding a +0 flail (severely wounded, susceptible) As you read the scroll of vulnerability, it crumbles to dust. A wave of despondency washes over your surroundings. Okay, then. You are too injured to fight recklessly! The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. You feel ready to blink again. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... #.###....... ..# #.##### #.# #.#.########.## #...... #.# #.#.# #...<.... #..#### #.###.#.###.# #.# #..# #...........# #.# #..# #####.#.##### #j# #..# #.#.# #j# #..# #.#.# #j# #..# #.#.# #@# #..#### #.#.########.# #..#... #............# #....## ###........### ##.### ########.# #.# #.# ######.# #.########......# #..........###### ############ You could see 3 gnolls. Vanquished Creatures 2 dart slugs 3 endoplasms 3 hobgoblins 4 jackals (D:2) A quokka (D:1) A ball python (D:2) 9 bats 4 goblins 2 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EJDERAFA the Djinni Warper began the quest for the Orb. 0 | D:1 | EJDERAFA set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 52 | D:1 | Found a faded altar of an unknown god. 186 | D:1 | Reached XP level 2. HP: 22/23 MP: 0/0 1082 | D:2 | Reached XP level 3. HP: 27/28 MP: 0/0 1082 | D:2 | Learned a level 1 spell: Magic Dart 1628 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners, chequers_ecumenical_altar_simple_redux, minmay_3d_cube D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.2 Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Forgecraft | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Fighting | | 2.2 Throwing | | 0.7 Armour | | 1.3 Dodging | | 2.4 Stealth | | 0.9 Action || total ---------------------------++------- Attack: Normal || 87 Melee: Falchion || 87 Cast: Blink || 3 Magic Dart || 2 Read: Vulnerability || 2 Teleportation || 1 Stab: Sleeping || 1 Armour: Leather armour || 25 Robe || 57 Dodge: Dodged || 81