Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13857627410710103716 25 Earl99 the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on July 8, 2025. Slain by Natasha (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1317 turns). Earl99 the Magician (Djinni Conjurer) Turns: 1317, Time: 00:00:57 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 48 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . e - +0 short sword (flame) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a +0 short sword of flaming (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} Potions c - a potion of berserk rage {unknown} f - 2 potions of enlightenment {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Freeze Ice 84% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Natasha is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 100% to hit) The magic dart hits Natasha. Natasha is lightly wounded. The frilled lizard hisses angrily. The adder hisses angrily. Natasha howls an incantation. Natasha shimmers violently. Natasha attacks as she pursues you! Natasha claws you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 100% to hit) The magic dart hits Natasha! Natasha is severely wounded. Natasha barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 100% to hit) The magic dart hits Natasha but does no damage. Natasha is severely wounded. Natasha claws you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 100% to hit) The magic dart hits Natasha. Natasha is severely wounded. * * * LOW HITPOINT WARNING * * * Natasha claws you. You die... Natasha begins licking her fur clean. ..... ...... ..... ..#.# ####.#S# #....#.# . #.<#.###..$ #.##S...... #.@hS)l...# #..###......# ..... ......# #.###. ...$... # .. ......# ## ......# ......# >.....# You could see Natasha, 2 adders and a frilled lizard. Vanquished Creatures 6 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) 5 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Earl99 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Earl99 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 524 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 524 | D:1 | Learned a level 1 spell: Freeze 1311 | D:2 | Noticed Natasha 1317 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, minmay_small_reverse_x D:2: layout_basic, minivault_25, kennysheep_generic_room_15, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 52 Armour: Robe || 6 Dodge: Dodged || 3