Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13400358748332392593 48 Eatcopperwire the Magician (level 3, -4/19 HPs) Began as a Deep Elf Hedge Wizard on June 24, 2026. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:15:25 (1556 turns). Eatcopperwire the Magician (Deep Elf Hedge Wizard) Turns: 1556, Time: 00:15:26 Health: -4/19 AC: 10 Str: 7 XL: 3 Next: 50% Magic: 8/11 EV: 11 Int: 20 God: Gold: 73 SH: 0 Dex: 14 Spells: 11/12 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) f - orb {Mesmerism} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +1 hat rElec . (100%) g - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on mesmerism cooldown A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +1 hat (worn) e - a +1 helmet f - an orb of mesmerism (worn) g - a +2 cloak (worn) Jewellery d - a +4 ring of protection (worn) Scrolls c - a scroll of torment {unknown} t - a scroll of teleportation Potions m - 3 potions of might e - 2 potions of enlightenment j - 2 potions of lignification {unknown} k - a potion of moonshine {unknown} d - a potion of attraction {unknown} Skills: + Level 2.8 Dodging + Level 3.6 Stealth + Level 5.2 Spellcasting + Level 2.4 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 11% 2 Call Imp Summ 18% N/A 11% 2 Grave Claw Necr 20% 2d8 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Iskenderun's Battlesphe Conj/Frge 10% 2d8 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 whip (severely wounded, dazed, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, dazed, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll snaps out of its daze. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll is no longer dazed. The gnoll barely misses you. The gnoll closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... #.#.##.###. #.#.#...†.. #......###. ##.......## ## ############ #....##... #. ...... ..# ####.##... #. #..# #.# #...... ##.####<.#####.###### #####.# ##..............@....# #.. ......##..#####j####.# ##. ##.†#)##..#####.####.#### #. #........).j.j.#.......# ##. #.#..###########.##.##.# #.. #....# ##.#..##.# #.. ##.#.# #######.....##.# #.. .....# #....÷..)...##.# #####.. ###.### #.....#†.#..##.###...... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) 4 endoplasms (D:1) 4 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 ball pythons 3 bats A frilled lizard (D:2) 4 goblins 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eatcopperwire the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 158 | D:1 | Found Duaz's Antique Weapon Boutique. 438 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/9 849 | D:1 | Found a faded altar of an unknown god. 1511 | D:2 | Reached skill level 5 in Spellcasting 1511 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/11 1556 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, ebering_ecumenical_altar_rust, serial_shops, nicolae_shop_real_fake_doors, solitary_fountain, nrook_mini_vaults, serial_park_tiny_1 D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.6 Spellcasting | 5 | 5.2 Dodging | | 2.8 Conjurations | | 2.4 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 26 Cast: Magic Dart || 75 Drink: Might || 1 Enlightenment || 1 Magic || 1 Read: Identify || 3 Teleportation || 1 Enchant armour || 1 Armour: Robe || 36 Dodge: Dodged || 45