Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16075979832733013508 49 Ebak the Magician (level 4, -19/31 HPs) Began as a Djinni Conjurer on Sept 27, 2026. Demolished by an ogre ... wielding a +0 giant club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:02:33 (1098 turns). Ebak the Magician (Djinni Conjurer) Turns: 1098, Time: 00:02:34 Health: -19/31 AC: 2 Str: 6 XL: 4 Next: 1% Gold: 70 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... b - ring of see invisible Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-20 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of fear {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 e - Summon Small Mammal Summ 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Ru Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a shadowy altar of Dithmenos here. You encounter an ogre. It is wielding a +0 giant club. Found a hide-covered altar of Uskayaw. You encounter an adder. Found a sacrificial altar of Ru. The adder attacks as it pursues you! The adder bites you. The magic dart hits the adder. The adder is moderately wounded. The adder bites you. x2 The magic dart hits the adder. The adder is severely wounded. The adder misses you. The magic dart hits the adder. You kill the adder! You have reached level 4! You feel clever. You start resting. HP restored. The ogre shouts! The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ogre but does no damage. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! The ogre attacks as it pursues you! The ogre barely misses you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ###.....### ###....ß....### ###.....⌠#......### #_.....ß###ß....._# ###......#⌠.....### ###....ß....### ###.....### #...O.# ##..@## #...# ##.## #. #+ You could see an ogre. Vanquished Creatures 2 adders A ribbon worm (D:2) 3 endoplasms (D:1) 5 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 goblins 8 kobolds A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ebak the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Ebak set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 537 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 537 | D:1 | Learned a level 1 spell: Summon Small Mammal 1009 | D:2 | You are sucked into a shaft and drop 2 floors! 1010 | D:4 | Found a shadowy altar of Dithmenos. 1011 | D:4 | Encountered an ogre 1015 | D:4 | Found a hide-covered altar of Uskayaw. 1024 | D:4 | Found a sacrificial altar of Ru. 1032 | D:4 | Reached XP level 4. HP: 19/31 MP: 0/0 1098 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, minmay_misc_feat_rugged D:2: minmay_kobold_bridge, layout_basic, basic_altar D:4: kennysheep_big_flooded_room, layout_layer_cave, nicolae_overflow_some_kind_of_shallow_water_thing, minmay_overflow_temple_star_quad Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 5 || 84 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 7 | 1 || 8