Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8082530802558581351 16 Ebak the Magician (level 2, -5/15 HPs) Began as a Deep Elf Hedge Wizard on Sept 28, 2026. Slain by Natasha (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:56 (1289 turns). Ebak the Magician (Deep Elf Hedge Wizard) Turns: 1289, Time: 00:06:57 Health: -5/15 AC: 0 Str: 7 XL: 2 Next: 41% Magic: 7/13 EV: 18 Int: 18 God: Gold: 92 SH: 0 Dex: 14 Spells: 4/9 levels left rFire x . . (150%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe rPois ∞ (0%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.26/turn f - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) e - the +6 hand axe "Eje Sarph" {heavy, rElec rF+ Int-3 Dex+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Armour b - a +0 robe (melded) c - a +0 hat (melded) Talismans d - a quill talisman f - an inkwell talisman (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of enchant armour {unknown} h - a scroll of silence {unknown} j - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} l - a potion of heal wounds {unknown} Baubles g - 3 flux baubles Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.4 Spellcasting - Level 2.8(3.5) Conjurations - Level 1.3(2.0) Summonings - Level 1.4(2.1) Necromancy - Level 1.3(2.0) Translocations - Level 0.5(1.2) Alchemy + Level 0.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 22% N/A 10% 2 c - Call Imp Summ 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 7% 2 Grave Claw Necr 22% 2d8 9% 2 Lesser Beckoning Tloc 22% N/A 10% 2 Fugue of the Fallen Necr 11% N/A 17% 3 Hailstorm Conj/Ice 11% 3d6 19% 3 Teleport Other Tloc 11% N/A 19% 3 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You see here a +0 sling. You now have 92 gold pieces (gained 10). f - a fizzy green potion l - a murky ruby potion Found a stone staircase leading down. You encounter Natasha, Servant of Life and Death. The magic dart hits Natasha but does no damage. Natasha hisses angrily. Natasha mumbles some strange words. The magic dart hits Natasha but does no damage. Natasha hisses. The magic dart hits Natasha but does no damage. Natasha casts a spell. The magic dart hits Natasha. Natasha is moderately wounded. The magic dart hits Natasha. Natasha is heavily wounded. The cerulean imp closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (heavily wounded, 100% to hit) The magic dart hits Natasha. Natasha is severely wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 100% to hit) The magic dart hits Natasha. Natasha is almost dead. The cerulean imp closely misses you. Natasha claws you! You die... Natasha begins licking her fur clean. ... .. . >.##.## #.#### ...... ..... ."#.### # #.. # ..!... #.##.. #..###55.# #..... #.....h..# #..####.. #;# #..# #.. #.#.. #..# #.. #.#...# #..# #### #.#...#..#..# #... #.#.#....#..# #... #########.#.#.......# #... ##.........#.###.###.###### #.............#............ #.............#.#..#....... You could see Natasha and 2 cerulean imps. Vanquished Creatures 2 endoplasms 2 hobgoblins 3 ball pythons 4 bats 2 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ebak the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 316 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 905 | D:2 | Identified the +6 hand axe "Eje Sarph" {heavy, rElec rF+ | Int-3 Dex+2} 998 | D:2 | Learned a level 2 spell: Blink 1001 | D:2 | Learned a level 2 spell: Call Imp 1282 | D:2 | Encountered Natasha 1289 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_basic, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 47 Armour: Robe || 3 None || 3 Dodge: Dodged || 5 Form: Quill || 1 Scroll || 1