Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9099875133526369087 4 Ebobla the Grave Robber (level 1, 11/11 HPs) Began as a Poltergeist Necromancer on July 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (151 turns). Ebobla the Grave Robber (Poltergeist Necromancer) Turns: 151, Time: 00:00:47 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 70% Magic: 3/3 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of magic Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (asleep, chance to affect: 65%) A fragment of the rat's soul is dislodged from its body. The rat looks weaker. You feel bolstered by spreading misfortune. The rat squeaks loudly. You hear a shout! Your soul wisp touches the rat but does no damage. A hobgoblin comes into view. You hit the rat. The rat is heavily wounded. The rat closely misses you. Your soul wisp barely misses the rat. You closely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. Your soul wisp touches the rat. The rat dies! An endoplasm comes into view. The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin. The hobgoblin closely misses your soul wisp. Your soul wisp touches the hobgoblin. The hobgoblin dies! Your soul wisp barely misses the endoplasm. The endoplasm misses your soul wisp. Your soul wisp touches the endoplasm. The endoplasm barely misses your soul wisp. Your soul wisp touches the endoplasm. The endoplasm barely misses your soul wisp. Your soul wisp touches the endoplasm. The endoplasm dies! You swap places. You feel your existence waver again. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #......# ...# ###.#...## ####... ........# #..... ###.##.## #...> #.##.# #... ###.##'## #.. ....#...## #.# ####.....## #.## ###.......## #*@## ...[.......####...#.# ...........'.....†..# ##.........####...#.# #.)......## #..##.# #†#.....## #.... . #.##...## #####. # ##.###+## # ...# You could see a friendly soul wisp (summoned). Vanquished Creatures A rat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ebobla the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 151 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_corners, nicolae_ecumenical_snake_handling Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Soul Splinter || 5 Armour: Skin || 1 Dodge: Dodged || 10