Edanham Level 1 of the Dungeon [Shop] Ykkirch's Antique Armour Emporium a +0 leather armour (48 gold) a +0 pair of gloves of strength (276 gold) a +0 robe (21 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 robe (21 gold) a +0 robe (21 gold) the +2 ring mail of the Dragon {Str+2} (604 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 0, D:1) a +0 sling (2, 2, D:1) an inkwell talisman a hobgoblin corpse (skeletalised by now) (3, 2, D:1) a +0 club (4, 2, D:1) a +0 short sword (5, -2, D:1) a +0 dagger (5, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 0, D:1) a ball python corpse (skeletalised by now) (15, 13, D:1) an orb of energy (15, 15, D:1) a hobgoblin corpse (skeletalised by now) (20, 21, D:1) a +0 sling (28, 13, D:1) a +0 dagger a goblin skeleton (31, -2, D:1) a +0 dagger (42, -4, D:1) a ball python corpse (skeletalised by now) (45, 6, D:1) a +0 ring mail (53, 42, D:1) a hobgoblin corpse (skeletalised by now) (57, 10, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lakioh's Magic Scroll Emporium a parchment of Animate Dead (143 gold) a scroll of fog (unknown) (44 gold) a scroll of fog (unknown) (44 gold) a parchment of Call Imp (63 gold) a scroll of identify (22 gold) a scroll of fear (unknown) (44 gold) a scroll of revelation (82 gold) a scroll of identify (22 gold) a parchment of Rimeblight (360 gold) [Shop] Zyeggue's Book Boutique a parchment of Nazja's Percussive Tempering (202 gold) a parchment of Anguish (143 gold) a manual of Summonings (880 gold) a parchment of Permafrost Eruption (275 gold) a parchment of Forge Blazeheart Golem (143 gold) a manual of Polearms (880 gold) a parchment of Vhi's Electric Charge (143 gold) a parchment of Scorch (63 gold) [Shop] Yssu's Jewellery Emporium a ring of protection from cold (unknown) (275 gold) an amulet of reflection (unknown) (330 gold) a ring of wizardry (unknown) (330 gold) an amulet of magic regeneration (unknown) (330 gold) a quill talisman (110 gold) an amulet of wildshape (unknown) (330 gold) a ring of willpower (unknown) (275 gold) a +6 ring of strength (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) a ring of positive energy (unknown) (220 gold) [Shop] Fitil's Antique Armour Boutique a +1 plate armour of fire resistance (810 gold) a +0 leather armour (54 gold) a +0 robe (24 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) the +1 leather armour of Bedevilment {^Contam rF+ Str+6 SInv} (869 gold) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. the +4 scale mail of Unambiguity {rElec rN++ Str-3 SInv} (1252 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:2) a +0 ring mail (1, 0, D:2) a bat skeleton (5, -12, D:2) a frilled lizard skeleton (7, -17, D:2) a +0 leather armour (9, -19, D:2) a frilled lizard skeleton (10, -21, D:2) a +0 whip (11, 4, D:2) a +0 leather armour (13, -4, D:2) a +0 ring mail (13, 7, D:2) a +0 whip (21, -28, D:2) a quokka corpse (skeletalised by now) (21, -26, D:2) an adder skeleton (21, -21, D:2) a frilled lizard skeleton (22, -34, D:2) a maw talisman (27, -16, D:2) an adder corpse (skeletalised by now) (38, -33, D:2) a +0 short sword a kobold skeleton (38, 11, D:2) a +0 leather armour a +0 club (50, -4, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 8, D:3) a scroll of blinking (5, 9, D:3) a +0 whip 4 stones (6, 4, D:3) a quokka corpse (7, -5, D:3) a quokka corpse (7, 8, D:3) a scroll of immolation (12, 0, D:3) a scroll of fear (14, -28, D:3) a +0 spear (16, -26, D:3) 3 atropa-tipped darts (19, -13, D:3) a hobgoblin skeleton (20, 10, D:3) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (22, -5, D:3) a +0 dagger a goblin skeleton (24, 0, D:3) a +0 club a goblin skeleton (29, 9, D:3) a +0 trident (30, -10, D:3) the +5 flail of Makhleb's Regard {concuss, rPois rF+ rC+ Dex+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (37, 13, D:3) a +0 leather armour (48, 19, D:3) 3 large rocks (49, 21, D:3) a +0 club a goblin skeleton (51, -18, D:3) a +0 war axe (54, 3, D:3) a hobgoblin corpse (skeletalised by now) (55, 22, D:3) a +0 helmet