Edanham Level 1 of the Dungeon (2, -22, D:1) a +0 dagger (7, -22, D:1) a +0 dagger 4 stones a kobold skeleton (7, -21, D:1) a +0 falchion (7, -19, D:1) a +0 short sword (31, 5, D:1) a rat corpse (skeletalised by now) (32, -19, D:1) a jackal skeleton a jackal skeleton (32, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 16, D:1) a quokka skeleton (38, 10, D:1) a +0 short sword (38, 14, D:1) a frilled lizard corpse (skeletalised by now) (49, 21, D:1) a +0 short sword Level 2 of the Dungeon (1, 16, D:2) a +0 scale mail (2, 7, D:2) a frilled lizard corpse (skeletalised by now) (5, 1, D:2) a +0 hand axe (5, 8, D:2) a +0 dagger (6, 20, D:2) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (17, -9, D:2) a +0 whip (22, 14, D:2) a jackal corpse (skeletalised by now) (24, 15, D:2) a jackal corpse (skeletalised by now) (25, 2, D:2) a +0 robe (26, 0, D:2) a +0 long sword (29, 13, D:2) an adder corpse (skeletalised by now) (34, 24, D:2) a quokka skeleton (35, 20, D:2) a bat corpse (skeletalised by now) (45, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (0, 6, D:3) a scroll of fear (2, 5, D:3) a +0 dagger of electrocution (still there?) an orc corpse (still there?) (3, -1, D:3) a scroll of identify (3, 6, D:3) a +0 club a +0 robe a +0 flail a +0 dagger a +0 scale mail a dart slug corpse the human corpse of Jessica an orc corpse an orc corpse (18, -4, D:3) a +0 dagger (41, -12, D:3) a +0 dagger