Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 1572029517184420537 4 Edanham the Grave Robber (level 1, 14/14 HPs) Began as a Revenant Necromancer on Mar 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:33 (90 turns). Edanham the Grave Robber (Revenant Necromancer) Turns: 90, Time: 00:01:34 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 14 God: Gold: 9 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 7% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 41% 4 Curse of Agony Necr 13% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The rat dies! You swap places with your soul wisp. You swap places with your soul wisp. You encounter a bat. You encounter a ball python. Your magical contamination has completely faded away. You see here a ball python corpse. Your soul wisp touches the ball python. Your soul wisp barely misses the ball python. The bat hits you. You hit the bat. You kill the bat! The ball python barely misses you. The ball python grabs you. The ball python constricts you. Your soul wisp touches the ball python. You hit the ball python. You kill the ball python! You swap places with your soul wisp. You see here a ball python corpse. Your soul wisp disappears in a puff of smoke! Magic restored. You now have 9 gold pieces. You open the door. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! There is an open door here. The goblin shouts! You enter the shallow water. Moving in this stuff is going to be slow. The goblin hits you but does no damage. The goblin splashes around in the water. The goblin barely misses you. The goblin closely misses you. Your unstable footing causes you to fumble your attack. The goblin splashes around in the water. You hit the goblin. You kill the goblin! You hear a splash. You see here a +0 dagger. There is an empty arch of ancient stone here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........#######...##.# ......†...#####...### .. .....†...†.)....### .......†.........# #............###'### ............##~~.~~## #.#..###....#~~~.~~~# ..... #....#~)~.~~~# #.#.. #...[#~~~@~~~# ....# #....#~~~.~~~# #.## #....#~~~.~~~# ##~~.~~## ###+### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Edanham the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 90 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, kennysheep_flooded_box, grunt_decor_resistance, nicolae_shop_information_kiosk, serial_bayou_pond_e, st_stairs_13, nrook_campfire, hangedman_abyss_or_decor_lesser_grid Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Cast: Soul Splinter || 2 Armour: Robe || 5 Dodge: Dodged || 3