Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15095732951341519251 120 Edanham the Grave Robber (level 4, -2/30 HPs) Began as a Mummy Necromancer on Oct 5, 2026. Slain by a crimson imp ... wielding a +0 dagger of chaos (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:10 (2586 turns). Edanham the Grave Robber (Mummy Necromancer) Turns: 2586, Time: 00:10:11 Health: -2/30 AC: 7 Str: 11 XL: 4 Next: 75% Magic: 2/10 EV: 11 Int: 16 God: Gold: 260 SH: 0 Dex: 12 Spells: 1/11 levels left rFire x . . (150%) d - +1 dagger (speed) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +2 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: hasted, very quick A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons d - a +1 dagger of speed (weapon) Armour b - a +2 robe (worn) c - a +2 cloak (worn) Jewellery a - an amulet of reflection Scrolls a - a scroll of enchant armour Skills: - Level 0.1 Short Blades + Level 1.8 Dodging - Level 1.8 Stealth + Level 4.1 Spellcasting * Level 5.2 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 60% 2d11 3% 2 c - Vampiric Draining Necr 30% 2d8 6% 3 d - Animate Dead Necr 30% N/A 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Curse of Agony Necr 30% N/A 47% 5 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Xom Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Aim: a crimson imp, quivering stones (grey smoke, moderately wounded, chance to affect: 33%) You feel a surge of power! A fragment of the crimson imp's soul is dislodged from its body. The crimson imp looks weaker. The crimson imp barely misses you. Your soul wisp touches the crimson imp but does no damage. You miss the crimson imp. The crimson imp is lightly wounded. You barely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you. Your soul wisp closely misses the crimson imp. You hit the crimson imp. The crimson imp is heavily wounded. You hit the crimson imp. The crimson imp is heavily wounded. You hit the crimson imp but do no damage. The crimson imp is heavily wounded. The crimson imp blinks! x2 Your soul wisp misses the crimson imp. The crimson imp blinks! The crimson imp enters a dispersal trap! The crimson imp blinks! x2 Your soul wisp blinks! You blink. You enter a dispersal trap! Your soul wisp blinks! You blink. Something barely misses your soul wisp. There is an open door here. The crimson imp blinks! Okay, then. You encounter an adder. You start putting on your amulet. You continue putting on your amulet of reflection. The crimson imp hits you with a +0 dagger of chaos. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A crimson imp comes into view. You continue putting on your amulet of reflection. x2 The crimson imp hits you with a +0 dagger of chaos. You die... #..§..*#...### ##########§§§_§5.# #......[####...#.# #.......# #^#.#.# #.......# #.#.#.# ........# #####.# #.......# **,* #.# #.......# *,,* #.# #.......# *,,**#@# ######### #.....5# #### #S###### ...# *,* ...##### *,* ##.....# *,* .......###*,* ##........,,* ##.....###*** You could see 2 crimson imps and an adder (asleep). Vanquished Creatures 2 adders 3 hobgoblins A ball python (D:1) 2 bats (D:1) An endoplasm (D:3) A frilled lizard (D:3) 4 goblins 2 kobolds (D:1) 2 rats 18 creatures vanquished. Vanquished Creatures (collateral kills) A howler monkey (D:3) A bombardier beetle (D:3) 4 hobgoblins 2 ball pythons (D:1) An endoplasm (D:2) 2 frilled lizards (D:1) 7 goblins (D:2) 3 kobolds 3 rats 24 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Edanham the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 616 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/6 1013 | D:2 | Found a hide-covered altar of Uskayaw. 1196 | D:2 | Found a faded altar of an unknown god. 1405 | D:2 | Learned a level 2 spell: Grave Claw 1453 | D:2 | Reached XP level 3. HP: 19/24 MP: 4/7 1860 | D:3 | Learned a level 3 spell: Vampiric Draining 1962 | D:3 | Reached skill level 5 in Necromancy 1962 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/9 1967 | D:3 | Learned a level 4 spell: Animate Dead 2535 | D:3 | Found a shimmering altar of Xom. 2584 | D:3 | HP: 1/30 [crimson imp/+0 dagger of chaos (19)] 2586 | D:3 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_corners, corexii_corridor_pit D:2: cheibrodos_greedy_goblins, layout_rooms, shapermc_ecumenical_altar_petra, basic_altar, minmay_unequal D:3: layout_loops_cross, led_xom_imps, kennysheep_generic_room_6 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.1 Necromancy | 5 | 5.2 Short Blades | | 0.1 Dodging | | 1.8 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 79 | 40 || 119 Melee: Dagger | 79 | 40 || 119 Cast: Soul Splinter | 34 | 11 || 45 Grave Claw | 2 | || 2 Vampiric Draining | | 2 || 2 Read: Enchant armour | 2 | || 2 Immolation | 1 | || 1 Fear | 1 | 1 || 2 Enchant weapon | 1 | || 1 Blinking | 1 | || 1 Fog | 1 | || 1 Revelation | 2 | || 2 Teleportation | 1 | || 1 Noise | 1 | || 1 Amnesia | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 27 | 18 || 45 Dodge: Dodged | 48 | 18 || 66