Edanham Level 1 of the Dungeon [Shop] Plog's Book Shoppe a parchment of Death's Door (572 gold) a parchment of Maxwell's Portable Piledriver (96 gold) a parchment of Sticky Flame (143 gold) a parchment of Rending Blade (143 gold) a parchment of Ensorcelled Hibernation (63 gold) a parchment of Hoarfrost Cannonade (202 gold) a parchment of Sandblast (44 gold) a parchment of Poisonous Vapours (44 gold) a parchment of Swiftness (96 gold) a parchment of Fugue of the Fallen (96 gold) [Shop] Gecakusk's Antique Weapon Shop the +0 long sword "Demonspawn's Bane" {antimagic, ^Drain rF+ Int+7} (504 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +0 dagger (30 gold) a +0 orcbow (60 gold) a +0 short sword (45 gold) the +2 quarterstaff of Reinforcement {spect, rCorr} (526 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 short sword (45 gold) a +0 spear (45 gold) a +0 mace (45 gold) a +0 dagger (30 gold) a +0 club (7 gold) [Shop] Duriebraij's Antique Armour Shop a +0 ring mail (100 gold) a +0 leather armour (50 gold) the +2 kite shield of Dogma {rElec rPois Stlth+} (950 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of gloves (112 gold) a +0 robe (22 gold) a +0 ring mail (100 gold) an orb of guile (650 gold) a +0 robe (22 gold) [Shop] Syl Xuul's Armour Shoppe a +0 helmet (49 gold) a +0 scale mail (44 gold) a +0 chain mail (66 gold) a +0 chain mail (66 gold) a +0 pair of gloves (49 gold) a +2 chain mail of fire resistance (253 gold) (0, 0, D:1) a +0 spear a gnoll corpse (skeletalised by now) (2, 7, D:1) a bat corpse (skeletalised by now) (3, -35, D:1) a +0 leather armour (10, -13, D:1) a rat skeleton (23, -4, D:1) a hobgoblin skeleton (24, -13, D:1) a +1 ring mail of fire resistance (33, -11, D:1) a quokka skeleton (33, -1, D:1) a frilled lizard skeleton (36, -36, D:1) a quokka corpse (skeletalised by now) (46, -35, D:1) a +0 whip a kobold corpse (skeletalised by now) (46, -24, D:1) a +0 short sword (50, -37, D:1) a +0 mace (51, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (53, -37, D:1) a bat corpse (skeletalised by now) (54, -6, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a quill talisman (17, -16, D:2) a +0 dagger a goblin skeleton (22, -35, D:2) a scroll of noise (26, -16, D:2) a rat skeleton (33, -32, D:2) a +0 quarterstaff (45, -35, D:2) a +0 hand axe (46, -45, D:2) a +0 dagger 5 stones (46, -6, D:2) a quokka corpse (skeletalised by now) (47, -35, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, 0, D:3) a quill talisman (2, 9, D:3) a +0 quarterstaff (14, -20, D:3) a +0 club (19, -25, D:3) a +0 falchion (20, 21, D:3) a +0 mace (23, -1, D:3) a +0 ring mail (23, 2, D:3) a +0 sling (26, -30, D:3) a +0 short sword 4 stones a kobold skeleton (36, -13, D:3) a +0 spear (44, 7, D:3) a +0 short sword (50, 4, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 3, D:4) a +0 pair of boots (1, -2, D:4) a +0 club (1, 3, D:4) a jackal corpse (1, 13, D:4) 4 poisoned darts (6, 15, D:4) a +0 short sword (8, 2, D:4) the +1 sling of Heequll {flame, rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen)