Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13424208254616649455 5 Edanham the Chiller (level 1, 13/14 HPs) Began as a Draconian Ice Elementalist on Oct 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:35 (255 turns). Edanham the Chiller (Draconian Ice Elementalist) Turns: 255, Time: 00:01:35 Health: 13/14 AC: 4 Str: 10 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 15 God: Gold: 17 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Scrolls c - a scroll of fear {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Call Imp Summ 2% N/A 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) You freeze the frilled lizard. You kill the frilled lizard! d - a scroll labelled BUISYEMAAK You encounter a bat. You see here a scroll labelled DUSHRE SAWN. A bat is nearby! You encounter a ball python. Found 6 gold pieces. The ball python hisses angrily. The bat barely misses you. The bat completely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. You kill the bat! The ball python barely misses you. x2 Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You freeze the ball python. You kill the ball python! You now have 11 gold pieces. e - a scroll labelled DUSHRE SAWN You now have 17 gold pieces (gained 6). You encounter a bat. The bat hits you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....#....#...†...#...... #....#)...###..##...### #....#.####..###.## #..#.##...........# #.##.#####.#####.### # #........# #†..###### ##.##.#..#####........# #.##........######.... #.##.@#.#.#.##...#.... ..###........#.#.####. ..# #.#.#.#.##. .# #. ##.# #.b........ .# #. ..# #.#.#.#.### .# #. #.......# .# #. ........# ##. ......... #.. #.# You could see a bat. Vanquished Creatures A quokka (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Edanham the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 255 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_loops_ring, basic_ecumenical_altar, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_broadway_a, co_window_corner_b, co_window_of_opportunity_b, co_window_2corner, co_window_cross_2, co_window_of_opportunity_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, lexackson_kobold_supper Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Freeze || 8 Armour: None || 9 Dodge: Dodged || 12