Eggssss the Dungeon (0, 14, D) a +0 club (0, 16, D) a +0 flail a +0 flail a +2 vampiric dagger 5 stones a +0 flail a +0 whip a +0 club a +0 leather armour a +0 orcbow a gnoll skeleton a gnoll skeleton a kobold skeleton (2, 4, D) 10 stones (3, 14, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (4, 10, D) a +0 club (4, 14, D) a quokka corpse (skeletalised by now) (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +0 dagger (5, 15, D) a +0 club a +0 robe (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 dagger (8, 9, D) a +2 heavy trident (8, 11, D) a +1 dagger of electrocution (8, 19, D) a +0 giant club an ogre skeleton (8, 20, D) a +2 quarterstaff of chaos a +1 cloak of preservation an adder skeleton (8, 22, D) a manticore skeleton (8, 23, D) a +0 club a gnoll skeleton (9, 9, D) a +2 heavy hand axe (9, 10, D) a +1 heavy flail (9, 11, D) a +1 quarterstaff of speed (9, 12, D) a +3 ring mail (11, 6, D) a jackal skeleton (17, 19, D) a +4 chain mail (17, 21, D) a +2 rapier of draining (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 morningstar of holy wrath (18, 19, D) a +3 plate armour (18, 21, D) a +2 war axe of freezing (18, 22, D) a +2 scimitar of flaming (22, -7, D) a +2 heavy flail (unseen) (23, -6, D) the +4 hand axe of Fate {drain, rC+ Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (unseen) (24, -5, D) 7 stones