Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5939081087264489014 0 Eggssss the Ducker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on Mar 18, 2025. Slain by a merfolk siren ... wielding a +0 trident (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (30 turns). Eggssss the Ducker (Merfolk Gladiator) Turns: 30, Time: 00:00:18 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the merfolk siren. The merfolk siren barely misses you. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren misses you. The merfolk siren closely misses you. You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you but does no damage. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The merfolk siren barely misses you. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You puncture the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren closely misses you. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... # # ##. #+# .## #○zz##.##...# #+.@m'.# #○zz##.##...# ##. #+# .## # .#. # k# #k ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Eggssss the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 5 | D | Noticed a weeping skull 5 | D | Noticed a weeping skull 5 | D | Noticed a weeping skull 5 | D | Noticed a weeping skull 9 | D | Noticed a merfolk siren 30 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Trident || 12 Use: Potion || 1 Armour: Leather armour || 5 Dodge: Dodged || 6