Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9491969030027320262 102 Eggssss the Trooper (level 4, 0/39 HPs) Began as a Demonspawn Fighter on Mar 24, 2025. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:56 (512 turns). Eggssss the Trooper (Demonspawn Fighter) Turns: 512, Time: 00:01:57 Health: 0/39 AC: 7 Str: 22 XL: 4 Next: 50% Magic: 4/4 EV: 9 Int: 10 (11) God: Gold: 19 SH: 4 Dex: 8 (10) Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no teleportation @: engulfed (cannot breathe) A: claws 1, foul stench 1, sturdy frame 1, clever 1, deterioration 1, strong 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking k - 3 scrolls of identify Potions d - a potion of might g - a potion of haste h - 2 potions of magic i - a potion of berserk rage l - 3 potions of enlightenment Skills: + Level 5.6 Fighting + Level 4.0 Polearms + Level 4.9 Armour + Level 0.6 Dodging + Level 4.8 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 94% 3 Ozocubu's Armour Ice 0% N/A 94% 3 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You may rarely emit foul miasma when damaged in melee. Your movements are slightly less encumbered by armour. (ER -2) Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes deteriorates upon taking damage. Your muscles are strong. (Str +4, Int/Dex -1) Message History You feel stupid. Your body's shape seems more normal. Your system partially rejects the healing effects of potions. You feel resistant to heat. You feel more energetic. You feel extremely strange. Your system completely accepts the healing effects of potions. You no longer feel heat resistant. You feel less energetic. You feel stronger. A pair of horns grows on your head! You feel extremely strange. The horns on your head shrink away. You feel weaker. You feel less encumbered by your armour. You feel extremely strange. You feel more encumbered by your armour. You feel clever. You feel yourself wasting away. You feel stronger. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You open the door. A water elemental comes into view. The water elemental barely misses you. There is an open door to the Ecumenical Temple here. You puncture the water elemental! The water elemental is moderately damaged. The water elemental hits you! Your body deteriorates! You feel dopey. You puncture the water elemental! The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! You barely miss the water elemental. The water elemental is heavily damaged. Your body deteriorates! You feel clumsy. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel clumsy. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You puncture the water elemental! The water elemental is severely damaged. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'...♣.♣ ♣.# .#..#.....♣♣ ♣.# '####....♣.♣ ♣♣.# ....#....~♣♣♣♣..###+#+## ....#...~~..♣.♣.#....... ....#..~~~~♣♣...@.⌠..... ###)#..~≈≈~~~♣♣.#E..#### ....#.~~≈~~~....#.⌠.# ....#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Eggssss the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 18 | D | Noticed Jessica 31 | D | Killed Jessica 32 | D | Reached skill level 4 in Fighting 32 | D | Gained mutation: You have sharp fingernails. [demonic | ancestry] 32 | D | Reached XP level 2. HP: 7/26 MP: 2/2 32 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 32 | D | Reached XP level 3. HP: 9/31 MP: 3/3 203 | D | Noticed a scorpion 229 | D | Killed a scorpion 230 | D | Reached skill level 5 in Fighting 230 | D | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 230 | D | Reached XP level 4. HP: 8/39 MP: 4/4 486 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 486 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 487 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 487 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 487 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 487 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 487 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 488 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 488 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 488 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 488 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 488 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 489 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 489 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 489 | D | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [potion of mutation] 490 | D | Lost mutation: Your movements are less encumbered by | armour. (ER -4) [potion of mutation] 490 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 490 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 490 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 507 | D | Noticed a water elemental 512 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 3 4 | 4.9 Shields | 3 4 | 4.8 Polearms | 2 4 | 4.0 Fighting | 4 5 | 5.6 Dodging | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 52 | 4 || 56 Use: Potion | 1 | 6 || 7 Scroll | | 2 || 2 Armour: Scale mail | 34 | 4 || 38 Dodge: Dodged | 20 | 1 || 21 Block: Buckler | 18 | || 18