Eli Level 1 of the Dungeon (7, 11, D:1) a ball python corpse (skeletalised by now) (17, 7, D:1) a +0 dagger (17, 24, D:1) a +0 sling (17, 32, D:1) a +0 dagger (21, 41, D:1) a ball python skeleton (24, 32, D:1) a +0 whip (26, 31, D:1) a +0 club a goblin skeleton (33, 41, D:1) 2 flux baubles (34, 8, D:1) a +0 hand axe (34, 17, D:1) a ball python corpse (skeletalised by now) (37, 22, D:1) a +0 dagger (37, 27, D:1) a frilled lizard skeleton (40, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 41, D:1) a +0 dagger (44, 8, D:1) a +0 dagger (44, 21, D:1) a +0 dagger a kobold skeleton (51, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 34, D:1) a +0 whip a kobold corpse (skeletalised by now) (60, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -11, D:2) a hobgoblin corpse (skeletalised by now) (1, 0, D:2) a rat corpse (skeletalised by now) (9, -18, D:2) a +0 dagger (9, -8, D:2) a +0 club (11, -25, D:2) a ball python corpse (skeletalised by now) (13, 1, D:2) a ring of poison resistance (15, 5, D:2) a bat skeleton (15, 6, D:2) a rat skeleton (15, 10, D:2) the +2 scale mail "Xothynga" {-Tele Harm Regen+ SInv} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (18, -7, D:2) a +0 whip (20, -7, D:2) a hobgoblin skeleton (39, -33, D:2) a hobgoblin skeleton (47, -33, D:2) a +0 hand axe (48, -27, D:2) a ring of flight (49, 0, D:2) a kobold corpse (skeletalised by now) (57, -8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 22, D:3) a +0 short sword (2, 0, D:3) an adder corpse (skeletalised by now) (3, 23, D:3) a bat corpse (skeletalised by now) (4, 8, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 8, D:3) a jackal corpse (skeletalised by now) (6, 6, D:3) a rat corpse (skeletalised by now) (10, 29, D:3) a ball python corpse (skeletalised by now) (14, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 14, D:3) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (16, 25, D:3) a +0 club (17, 8, D:3) 10 gold pieces (22, 18, D:3) a +0 chain mail (22, 46, D:3) a +0 club a goblin corpse (23, 8, D:3) a poisoned dart (23, 10, D:3) a curare-tipped dart (23, 12, D:3) a poisoned dart (23, 13, D:3) a poisoned dart (23, 37, D:3) a +0 spear a goblin corpse (24, 8, D:3) a curare-tipped dart (24, 19, D:3) a +0 whip a +0 club a +0 sling a +0 whip a gnoll skeleton (24, 24, D:3) a +0 short sword a gnoll corpse (24, 45, D:3) a +0 dagger a +0 leather armour an orc corpse a quokka corpse (25, 8, D:3) a curare-tipped dart (25, 41, D:3) a +0 dagger