Eli Level 1 of the Dungeon (2, 13, D:1) a hobgoblin corpse (skeletalised by now) (6, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -4, D:1) a hobgoblin skeleton (21, 6, D:1) a goblin skeleton (26, 32, D:1) a ball python corpse (skeletalised by now) (29, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 11, D:1) a +0 club (37, 19, D:1) a +0 whip a kobold skeleton (38, 20, D:1) a +0 club (39, 22, D:1) a kobold skeleton (42, 18, D:1) a ball python skeleton (44, 35, D:1) a jackal corpse (skeletalised by now) (50, 49, D:1) a +0 quarterstaff (52, 40, D:1) a hobgoblin corpse (skeletalised by now) (53, 50, D:1) a bat corpse (skeletalised by now) (54, 5, D:1) a +0 dagger Level 2 of the Dungeon (7, -12, D:2) a rat skeleton (12, -17, D:2) a hobgoblin skeleton (25, -5, D:2) a +0 short sword a kobold skeleton (39, -25, D:2) a rat corpse (skeletalised by now) (39, -5, D:2) a bat skeleton (41, -24, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Bemin's Weapon Shop a +0 mace (30 gold) the +1 flail of Midsummer {freeze, *Noise rElec Dex+3 Stlth+} (309 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 spear (30 gold) a +0 long sword (35 gold) a +0 sling (15 gold) (1, 21, D:3) a bat corpse (skeletalised by now) (7, 4, D:3) a +0 chain mail (8, 6, D:3) a +0 robe (18, 12, D:3) a +0 club a goblin skeleton (20, 26, D:3) a +0 club (26, 29, D:3) a +0 dagger (41, 23, D:3) a +0 rapier (42, 36, D:3) a +0 robe Level 4 of the Dungeon (1, 1, D:4) a +0 club (3, -22, D:4) a parchment of Foxfire (7, -12, D:4) a +0 hammer (7, -10, D:4) a +0 hammer (8, -19, D:4) a +0 hammer (8, -18, D:4) a +0 hammer (8, -17, D:4) a +0 hammer (8, -14, D:4) a +0 hammer (8, -13, D:4) a +0 hammer (9, -18, D:4) a +0 hammer (9, -17, D:4) a +0 hammer (9, -16, D:4) a +3 quarterstaff of chaos (9, -15, D:4) a +0 heavy hammer (10, -19, D:4) a +0 hammer (10, -18, D:4) a +0 hammer (10, -17, D:4) a +0 hammer (10, 0, D:4) a +0 flail (11, -30, D:4) a +0 flail a +0 ring mail a +0 hand axe a +0 leather armour (11, -29, D:4) a +0 club (11, -28, D:4) a +0 whip (11, -27, D:4) a +0 club (17, 0, D:4) a +0 dagger (21, 1, D:4) a +0 leather armour a +0 rapier (22, -4, D:4) a +0 dagger (26, -33, D:4) a +0 dagger (32, -33, D:4) a +0 short sword (36, -4, D:4) a +0 mace (56, -41, D:4) a +0 ring mail (56, -4, D:4) a +1 dagger of draining a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 sling (11, -8, D:5) a +0 club (14, -4, D:5) a scarab talisman (17, -11, D:5) a +0 robe a +0 dagger (35, 5, D:5) a +0 robe a +0 dagger (36, 7, D:5) a +0 leather armour a +1 short sword of draining (37, 16, D:5) a +0 scale mail (38, 7, D:5) a +0 ring mail a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (10, -1, D:6) a +0 short sword (26, 23, D:6) a +0 robe (28, 22, D:6) a parchment of Grave Claw (32, -3, D:6) a +0 robe a +0 robe (32, -1, D:6) a +0 war axe a +0 scale mail (32, 0, D:6) a +0 war axe (32, 2, D:6) a +1 trident of protection a +0 robe (32, 24, D:6) a +3 great sword a +0 robe (44, -13, D:6) a +0 plate armour a +0 battleaxe a +0 arbalest (47, -15, D:6) a +0 robe a +0 dagger (49, -16, D:6) a +0 mace Level 7 of the Dungeon [Shop] Gyvu Omm's Weapon Boutique a +0 hand axe (45 gold) the +11 sling of Vitiation {flame, ^Fragile rElec Int+7 Stlth+} (1254 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 orcbow of flaming (213 gold) the +0 arbalest of Famine {freeze, Dex+3} (402 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 poisoned darts (27 gold) a +2 shortbow of freezing (261 gold) a +6 heavy mace (561 gold) a +0 morningstar (90 gold) [Shop] Elloo's Book Shop a parchment of Alistair's Intoxication (331 gold) a parchment of Animate Dead (234 gold) a parchment of Irradiate (331 gold) a parchment of Fulminant Prism (234 gold) a parchment of Scorch (104 gold) a parchment of Summon Ice Beast (158 gold) a parchment of Sublimation of Blood (104 gold) a parchment of Launch Clockwork Bee (158 gold) a parchment of Eringya's Noxious Bog (450 gold) a parchment of Rending Blade (234 gold) a parchment of Vampiric Draining (158 gold) a parchment of Dispel Undead (234 gold) a parchment of Shock (72 gold) a parchment of Platinum Paragon (936 gold) [Shop] Kuamnog's Jewellery Emporium a talisman of death (600 gold) the ring of Egalitarianism {Str+9 Int+4 Dex+3} (960 gold) [ring of strength] Str+9: It affects your strength (+9). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). an amulet of magic regeneration (unknown) (450 gold) a ring of wizardry (unknown) (450 gold) a +5 ring of evasion (unknown) (540 gold) (10, -19, D:7) a +0 flail (11, -20, D:7) a +0 flail (11, -19, D:7) a +0 whip (12, -19, D:7) a +0 spear a +2 trident of pain a +0 ring mail a +0 club (15, -4, D:7) a +0 short sword (18, -10, D:7) a quill talisman (18, -7, D:7) a +0 short sword a +0 scale mail a +0 ring mail a +0 robe a +0 quarterstaff a +0 dagger (34, 0, D:7) a +0 cloak (64, 29, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a human corpse (skeletalised by now) (1, 3, D:8) a +0 chain mail (3, 0, D:8) a +0 short sword a +2 dagger of speed (4, 0, D:8) a +0 short sword (10, 26, D:8) a +0 dagger (11, 24, D:8) a +0 robe a +0 dagger (11, 25, D:8) a +0 falchion (12, 24, D:8) a +0 dagger (12, 50, D:8) a +0 dagger (15, 49, D:8) a +0 dagger (17, 3, D:8) a +0 robe (21, 47, D:8) a +0 dagger (22, 43, D:8) a +0 club a +0 robe (22, 44, D:8) a +0 battleaxe a +0 robe a +0 robe (22, 45, D:8) a +2 spear a +0 robe (23, 41, D:8) a +0 ring mail (23, 42, D:8) a +0 dagger (23, 48, D:8) a +0 dagger (24, 14, D:8) a +0 orcbow (31, 7, D:8) a +0 short sword a +0 cloak of corrosion resistance (33, 48, D:8) a +4 dagger a +0 robe (36, 25, D:8) a parchment of Scorch (40, 24, D:8) a +0 club (46, 16, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 trident (16, -21, D:9) a +0 orcbow (19, -2, D:9) a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club (20, -18, D:9) a +0 short sword (23, -15, D:9) a +0 short sword (24, -15, D:9) a +0 short sword a +0 dagger a +0 club (27, -30, D:9) a +0 robe a +0 dagger (36, -29, D:9) a +2 battleaxe a +0 robe (40, -11, D:9) a +0 short sword (41, -11, D:9) a +0 short sword (45, 5, D:9) a +0 long sword Level 10 of the Dungeon (0, 11, D:10) a +2 heavy hand axe (10, 13, D:10) a +0 orcbow (12, 15, D:10) a scroll of noise (14, 13, D:10) a +1 devious dagger a +0 robe (15, 7, D:10) a +0 dagger (16, 11, D:10) a +0 mace (17, 6, D:10) a +0 short sword (17, 8, D:10) a +0 club a +0 leather armour (18, 7, D:10) a +0 hand axe (19, 4, D:10) a +0 dagger a +0 whip (19, 6, D:10) a +0 leather armour (20, 4, D:10) a +0 dagger of speed a +0 robe a +0 dagger (22, -12, D:10) a +1 devious dagger a +0 robe (35, -8, D:10) a +0 dagger a +0 short sword (36, -8, D:10) a +0 dagger a +0 robe (36, -7, D:10) a +0 short sword (39, 19, D:10) a +0 dagger (43, 19, D:10) a +0 whip (46, 7, D:10) a +0 leather armour (46, 16, D:10) a +0 whip (46, 17, D:10) a +3 dagger of pain (46, 18, D:10) a +0 short sword (47, 16, D:10) a +0 whip (47, 18, D:10) a +0 short sword (50, 30, D:10) a +0 robe Level 11 of the Dungeon (7, 15, D:11) a +0 shortbow