Eli Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -2, D:1) a hobgoblin corpse (skeletalised by now) (4, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 3, D:1) a +0 robe (17, -10, D:1) a bat skeleton (30, -16, D:1) a rat skeleton (37, -3, D:1) a +0 robe (39, -2, D:1) a rat corpse (skeletalised by now) (40, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 6, D:2) a +0 spear a gnoll corpse (skeletalised by now) (1, 4, D:2) a +0 club a gnoll skeleton (3, 8, D:2) a gnoll corpse (skeletalised by now) (4, 39, D:2) a +0 whip (4, 40, D:2) a +0 short sword a +0 leather armour a +0 whip a +0 whip a +0 dagger an orc corpse (skeletalised by now) (4, 41, D:2) a +0 leather armour an orc corpse (skeletalised by now) (6, 17, D:2) a +0 chain mail (19, 34, D:2) a quokka skeleton (19, 37, D:2) a +0 robe (30, 15, D:2) a +0 club a +0 sling (44, 6, D:2) the +8 war axe of the Impish God {reap, Str+5 SInv} Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. (48, 7, D:2) a bat skeleton (52, 0, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a throwing net