Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 12536753948829372967 51 Elteriel the Shooter (level 3, -4/26 HPs) Began as an Octopode Hunter on Jan 31, 2026. Slain by an ice beast (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (874 turns). Elteriel the Shooter (Octopode Hunter) Turns: 874, Time: 00:02:13 Health: -4/26 AC: 1 Str: 10 XL: 3 Next: 83% Magic: 3/3 EV: 13 Int: 11 God: Gold: 151 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Jewellery b - a +4 ring of slaying Scrolls s - a scroll of butterflies c - a scroll of poison {unknown} d - a scroll of revelation {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of identify {unknown} k - a scroll of fear {unknown} Potions c - a potion of curing j - a potion of enlightenment {unknown} f - a potion of moonshine {unknown} Skills: * Level 3.0 Fighting * Level 4.5 Ranged Weapons + Level 2.4 Dodging - Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 47% 2 Jinxbite Hex 0% 2d2 47% 2 Inner Flame Hex/Fire 0% N/A 71% 3 Passage of Golubria Tloc 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a dagger. Found an inkwell talisman. You encounter an ice beast. Found a stone staircase leading down. An ice beast is nearby! You shoot an arrow. The arrow hits the ice beast. The ice beast is lightly wounded. You shoot an arrow. The arrow hits the ice beast. The ice beast is moderately wounded. You shoot an arrow. The arrow hits the ice beast but does no damage. The ice beast is moderately wounded. You shoot an arrow. The arrow hits the ice beast but does no damage. The ice beast is moderately wounded. You shoot an arrow. The arrow hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the ice beast! The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ########## #........#### #........#... #............ ###.......... ........... ..##.>..Y# .....##@######## #..........# #..........# #..........# ###).........# ..............# ................. .##..........###. %...#......... You could see an ice beast. Vanquished Creatures 3 adders (D:2) 2 dart slugs 2 endoplasms (D:2) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 5 bats A frilled lizard (D:2) 6 goblins A kobold (D:2) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elteriel the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 124 | D:1 | Found a faded altar of an unknown god. 200 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 552 | D:2 | HP: 1/20 [poisoned by an adder] 553 | D:2 | Reached XP level 3. HP: 2/25 MP: 3/3 863 | D:2 | You fall into a shaft and drop 1 floor! 868 | D:3 | Encountered an ice beast 874 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, chequers_ecumenical_altar_twisty, hangedman_decor_growths, chequers_serial_rivers_large_a D:2: layout_basic D:3: layout_rooms, portal_sewer_entry_c, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.0 Ranged Weapons | | 4.5 Dodging | | 2.4 Stealth | | 1.3 Action || total ---------------------------++------- Fire: Shortbow || 75 Drink: Curing || 1 Armour: None || 9 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 888 | 875 | 13 | 0 | 728 | 3 | 296.0 | Dungeon | 888 | 875 | 13 | 0 | 728 | 3 | 296.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 482 daAuts D:2: 393 daAuts D:3: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+