Elteriel Level 1 of the Dungeon [Shop] Nikeaw's Magic Scroll Shop a scroll of fear (44 gold) a scroll of acquirement (unknown) (572 gold) a scroll of noise (unknown) (11 gold) a scroll of poison (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (0, 0, D:1) a parchment of Conjure Ball Lightning (2, -13, D:1) a parchment of Brom's Barrelling Boulder (3, 3, D:1) a ball python corpse (skeletalised by now) (5, -19, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (5, -14, D:1) 3 flux baubles (8, 2, D:1) a hobgoblin skeleton (9, -1, D:1) a rat corpse (skeletalised by now) (12, -10, D:1) a +0 whip a +0 dagger 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, 2, D:1) a +0 leather armour (23, -20, D:1) a hobgoblin skeleton (28, -21, D:1) a rat skeleton (29, -23, D:1) a hobgoblin skeleton (31, -27, D:1) 5 poisoned darts (32, -9, D:1) 6 poisoned darts (36, -18, D:1) an orb of energy (36, 0, D:1) a hobgoblin skeleton (46, 5, D:1) a +0 club (47, -5, D:1) a frilled lizard corpse (skeletalised by now) (48, -7, D:1) a frilled lizard corpse (skeletalised by now) (48, 10, D:1) a +0 sling (58, -3, D:1) a ball python corpse (skeletalised by now) (59, -8, D:1) 4 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 sling (10, -29, D:2) a +0 ring mail (17, -14, D:2) a bat skeleton (17, -6, D:2) a hobgoblin skeleton (24, -28, D:2) a staff of air (27, 0, D:2) a hobgoblin corpse (skeletalised by now) (38, -14, D:2) a +0 hammer (38, 5, D:2) a parchment of Teleport Other (40, -8, D:2) a ball python skeleton (41, -15, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (46, -3, D:2) a rimehorn talisman (49, -14, D:2) a +0 hammer (56, -18, D:2) a rat skeleton (58, 6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (23, 5, D:3) a quokka corpse (skeletalised by now) (26, 26, D:3) a +0 cloak Level 4 of the Dungeon [Shop] Olizaef's Assorted Antiques a +0 spear (63 gold) an orb of glass (546 gold) 2 scrolls of poison (168 gold) a +1 pair of boots (241 gold) a +0 dagger (42 gold) a scroll of identify (42 gold) a ring of flight (367 gold) [Shop] Anewange's Distillery a potion of lignification (33 gold) a potion of heal wounds (unknown) (88 gold) a potion of invisibility (88 gold) a potion of enlightenment (55 gold) a potion of curing (33 gold) a potion of attraction (unknown) (33 gold) [Shop] Foloda's Antique Armour Emporium (Shop contents are unknown) [Shop] Zoizud's Antique Weapon Emporium (Shop contents are unknown) (8, 28, D:4) a +0 club (11, 13, D:4) an iguana skeleton (14, 12, D:4) the +3 hand axe of the Curious Quests {heavy, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. (18, 9, D:4) a +0 short sword (25, 27, D:4) 2 stones a +0 dagger (25, 37, D:4) a +0 club a goblin skeleton (26, 41, D:4) a +0 leather armour (34, 3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (34, 15, D:4) a +0 leather armour (38, 25, D:4) a +0 whip (45, 41, D:4) a hobgoblin skeleton (46, 41, D:4) a +0 club (47, 38, D:4) 5 poisoned darts (55, 7, D:4) 3 flux baubles (63, 35, D:4) a parchment of Passwall Level 5 of the Dungeon (1, -2, D:5) 6 poisoned darts (3, -6, D:5) a parchment of Shock (4, -7, D:5) a +0 club (9, -8, D:5) a +0 robe (19, -12, D:5) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, -22, D:5) a +0 dagger a +0 hand axe a +0 trident a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -21, D:5) a +0 dagger a +0 robe (20, -20, D:5) a +0 war axe (20, -12, D:5) a +0 whip a gnoll corpse (skeletalised by now) (21, -13, D:5) a +0 spear (24, 1, D:5) a +0 trident an orc corpse (skeletalised by now) (25, 1, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (3, 19, D:6) the +4 long sword of Sierphek {valour, rElec rF+ Dex+3 SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (8, 2, D:6) a +0 hand axe of electrocution a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 21, D:6) a +0 hand axe (9, 3, D:6) a +0 dagger (10, 2, D:6) a +0 dagger a +0 robe (10, 21, D:6) a +0 hand axe (27, 28, D:6) a yak skeleton a yak skeleton (30, 25, D:6) a +0 robe a +0 great sword (30, 27, D:6) a +2 long sword (37, 15, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (41, 26, D:6) a +0 giant club (47, 32, D:6) an iguana corpse (skeletalised by now) (48, 15, D:6) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) an iguana corpse (skeletalised by now) (51, 8, D:6) the +4 leather armour "Wyaxigobb" {rElec rC- rN+ Int+4} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 ring mail (1, 0, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 1, D:7) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (1, 3, D:7) a parchment of Petrify (2, 1, D:7) a +0 short sword a +0 ring mail a +1 vampiric short sword (3, 1, D:7) a black bear corpse (skeletalised by now) (4, -2, D:7) a +1 falchion of electrocution a +0 short sword (4, 0, D:7) a howler monkey corpse (skeletalised by now) (7, -6, D:7) a +0 sling (8, -2, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip (7, 29, D:8) an amulet of dissipation Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, -2, D:9) a +0 long sword a +0 robe (4, -9, D:9) a bullfrog corpse (skeletalised by now) (23, -4, D:9) a +0 leather armour Level 10 of the Dungeon (4, -19, D:10) a +0 troll leather armour a troll corpse the Ecumenical Temple the Necropolis (3, -1, Necropolis) a scroll of identify (3, 0, Necropolis) the +4 long sword "Pitaez" {valour, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (4, -1, Necropolis) a staff of earth (unseen) (4, 3, Necropolis) a potion of mutation (5, -1, Necropolis) the +3 dagger "Ethila" {venom, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (5, 5, Necropolis) a killer bee corpse (6, -1, Necropolis) a potion of magic (6, 0, Necropolis) 16 gold pieces (7, 0, Necropolis) a parchment of Magic Dart (39, 15, Necropolis) 11 gold pieces (41, -12, Necropolis) 20 gold pieces (41, -11, Necropolis) 8 gold pieces (41, -10, Necropolis) 16 gold pieces (41, -9, Necropolis) 19 gold pieces (41, -8, Necropolis) a parchment of Lesser Beckoning (41, -7, Necropolis) the +6 war axe of Judgement {flame, rCorr Str+6 Int-5} rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (unseen) (42, 12, Necropolis) 20 gold pieces (42, 17, Necropolis) a potion of berserk rage (42, 19, Necropolis) 13 gold pieces (42, 21, Necropolis) 11 gold pieces (43, 17, Necropolis) 16 gold pieces (44, 17, Necropolis) 7 gold pieces (44, 23, Necropolis) 27 gold pieces (45, 11, Necropolis) a wand of paralysis (3) (45, 12, Necropolis) 14 gold pieces (45, 16, Necropolis) a parchment of Gloom (45, 22, Necropolis) a +0 plate armour (46, 15, Necropolis) 13 gold pieces (47, 17, Necropolis) 9 gold pieces