Elzel Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 8, D:1) a +0 club (3, 9, D:1) a +0 dagger a goblin skeleton (14, 20, D:1) a rat corpse (skeletalised by now) (17, 11, D:1) 2 potions of moonshine (17, 17, D:1) a +0 robe (32, -5, D:1) a +0 whip a kobold corpse (skeletalised by now) (35, -6, D:1) a +0 dagger a +0 club a kobold skeleton a goblin skeleton (45, 28, D:1) a ball python corpse (skeletalised by now) (50, 6, D:1) a ball python corpse (skeletalised by now) (56, 13, D:1) a +0 robe (56, 36, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -9, D:2) a +0 scale mail (8, 2, D:2) a +0 short sword (12, -6, D:2) a +0 ring mail (16, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -10, D:2) a bat corpse (skeletalised by now) (18, -22, D:2) a +0 dagger 4 stones (21, -28, D:2) a +0 flail a throwing net a gnoll corpse (skeletalised by now) (22, -30, D:2) a +0 flail a gnoll corpse (skeletalised by now) (23, -28, D:2) a +1 spear of venom (24, 8, D:2) a +0 robe (25, 22, D:2) a +0 robe (26, 18, D:2) an adder corpse (skeletalised by now) (35, 16, D:2) a +0 hand axe (38, 11, D:2) 3 potions of attraction (39, 0, D:2) a +0 club (44, -1, D:2) a rat corpse (skeletalised by now) (45, -10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (13, -20, D:3) a +0 pair of gloves (16, -37, D:3) a frilled lizard corpse (skeletalised by now) (22, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (32, -5, D:3) a +0 ring mail (34, -21, D:3) a +0 quarterstaff (35, -25, D:3) the +2 leather armour of Grace {rPois rF- rCorr Dex+5} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (36, -5, D:3) a +1 battleaxe of freezing (38, -20, D:3) a +0 robe (43, -17, D:3) a +0 plate armour (45, -16, D:3) a +0 quarterstaff (49, 4, D:3) a +0 long sword (57, -24, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (3, -10, D:4) a hobgoblin corpse