Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 475819969089001817 4 Em0lg4 the Conjurer (level 1, -3/13 HPs) Began as a Barachi Conjurer on Nov 30, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (110 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 110, Time: 00:01:00 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 24 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of intelligence (worn) Scrolls c - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The dart slug is almost dead. An endoplasm comes into view. The endoplasm quivers. A kobold comes into view. It is wielding a +0 whip. You hit the dart slug. You kill the dart slug! You hit the endoplasm but do no damage. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ################## ......KJ@........# ..##############.# #...# #.### #.# #######.# #...#...# # #.#.#.### #. #.#.#.#.# You could see an endoplasm and a kobold. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 8 Armour: Robe || 3 Dodge: Dodged || 5