Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 1046992075299887434 15 Em0lg4 the Conjurer (level 2, -1/19 HPs) Began as a Barachi Conjurer on Nov 30, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:33 (956 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 956, Time: 00:05:33 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 50% Magic: 5/5 EV: 5 Int: 18 God: Gold: 74 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . d - +0 war axe rCold . . . (no offhand) rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, held, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons d - a +0 war axe (weapon) g - a +0 rapier Armour a - a +0 robe h - a +0 leather armour (worn) Jewellery c - a ring of see invisible (worn) Potions e - a potion of lignification Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 2.2 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History (Press . to maintain the ray.) You stop channelling your searing ray. A hobgoblin comes into view. The hobgoblin shouts! A ribbon worm comes into view. Found a robe. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +5 flail of holy wrath (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The hobgoblin hits you. The gnoll hits you with a +0 whip! This is a scroll of acquirement! Something appears at your feet! You stop channelling your searing ray. The hobgoblin completely misses you. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Magic courses through your body. The hobgoblin hits you but does no damage. The gnoll hits you with a +0 whip. You die... .# S.#. .## .... ##.. .>.⌠. ##########..# ..... #...##.. ... ....# #...##.# #.##!..# #...##>###<#....# #.gj...##j†..⌠.# #.@j.....†.#..†# #...w..#########+## #.......# #....##..# #.##. #..# # [ #..# # ...# ...# ##### You could see a ribbon worm (catching breath), 3 gnolls and a hobgoblin. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) 2 bats 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 425 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 428 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Found Usuaxkan's Magic Scroll Boutique. 810 | D:1 | Found a faded altar of an unknown god. 920 | D:2 | Reached skill level 5 in Conjurations 955 | D:2 | Identified a scroll of acquirement 955 | D:2 | Acquired the Disquisition on the Snowflakes and the | Comitatus 956 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, serial_shops, nicolae_shop_crystal D:2: layout_rooms, grunt_ministairs_13, minmay_pentomino_u2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 1.7 Spellcasting | | 2.2 Action || total ---------------------------++------- Cast: Magic Dart || 14 Searing Ray || 7 Ability: Hop || 1 Use: Potion || 3 Scroll || 3 Armour: Leather armour || 7 Dodge: Dodged || 7