Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 1129341713969534262 148 Em0lg4 the Conjurer (level 5, -4/35 HPs) Began as a Barachi Conjurer on Feb 9, 2026. Was an Initiate of Ashenzari. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (5 damage) ... on level 3 of the Dungeon. The game lasted 00:15:54 (2208 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 2208, Time: 00:15:54 Health: -4/35 AC: 4 Str: 12 XL: 5 Next: 30% Magic: 1/9 EV: 10 Int: 22 God: Ashenzari [......] Gold: 152 SH: 3 Dex: 10 Spells: 4/10 levels left rFire . . . (100%) i - +1 dagger of Recklessness {freeze, Will++ Str+3 Int+2} rCold . . . (100%) k - +0 buckler rNeg . . . (100%) j - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ++... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +1 short sword i - the +1 dagger of Recklessness (weapon) {freeze, Will++ Str+3 Int+2} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Missiles h - 3 poisoned darts Armour a - a +0 robe d - a +0 pair of boots (worn) g - a +2 scale mail of fire resistance j - a +0 leather armour (worn) k - a +0 buckler (worn) Jewellery f - an amulet of magic regeneration (worn) Talismans e - a quill talisman Scrolls I - a scroll of immolation N - a scroll of noise Potions g - a potion of magic m - a potion of might Skills: + Level 0.1 Fighting + Level 0.2 Armour + Level 2.6 Dodging + Level 3.1 Stealth + Level 3.2 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 2d6 3% 2 c - Hailstorm Conj/Ice 15% 3d6 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 24% 1 Grave Claw Necr 6% 2d7 34% 2 Lesser Beckoning Tloc 6% N/A 34% 2 Frozen Ramparts Ice 6% 1d1 56% 3 Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 58% 4 Bombard Conj/Erth 7% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Fedhas Shops: D:1 : D:2 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The gnoll is moderately wounded. The gnoll closely misses you. x2; The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll is no longer moving quickly. The gnoll hits you with a +0 flail! You block the gnoll's attack. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You feel better. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll closely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Your Stealth skill increases to level 3! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You are ready to hop once more. The gnoll hits you with a +0 flail. You die... ... ?### ..(. ...## ..... ...# .#.# #... #..# # .#.# #.... #..# .# .#.##.#...$###..##.# ....#.# #.........# ...... ###†..j.### ....####.###...)@.##.## ...............j......# ......#.####......##..# <.......# ###.#.###..# ......### #.#.# #..# ......# #.#.# #..# .#.##.# #.#.# #..# .#.##.########.#.# #..# ....#.......##.#.###..####### You could see 2 gnolls. Vanquished Creatures A gnoll bouda (D:3) Terence (D:2) 5 adders 2 gnolls (D:3) 2 dart slugs 2 hobgoblins (D:1) 2 quokkas 5 ball pythons 4 bats 3 frilled lizards 6 goblins 2 kobolds (D:1) 9 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 264 | D:1 | Learned a level 2 spell: Searing Ray 397 | D:1 | Found Suan's Book Emporium. 509 | D:1 | Found a faded altar of an unknown god. 533 | D:1 | Prayed at the altar of an unknown god. 533 | D:1 | Became a worshipper of Ashenzari the Shackled 1366 | D:2 | Reached skill level 5 in Conjurations 1366 | D:2 | Reached XP level 3. HP: 20/24 MP: 0/6 1453 | D:2 | Encountered Terence 1467 | D:2 | Killed Terence 1533 | D:2 | Found a blossoming altar of Fedhas. 1578 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 1603 | D:2 | Identified the +1 dagger of Recklessness {freeze, Will++ | Str+3 Int+2} 1669 | D:2 | Found Neepae's Antique Armour Boutique. 2161 | D:3 | Learned a level 3 spell: Hailstorm 2192 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 2207 | D:3 | HP: 1/35 [gnoll/+0 flail[a gnoll bouda] (3)] 2208 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_loops_ring, hellmonk_ecumenical_altar_blasted, serial_shops, shop D:2: layout_loops_ring, serial_shops, shop, basic_altar, minmay_bisected, uniq_terence D:3: layout_loops_ring, st_stairs_4, grunt_ministairs_7, grunt_decor_resistance, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.1 Conjurations | 5 | 5.5 Spellcasting | 3 | 3.2 Fighting | | 0.1 Armour | | 0.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 7 || 23 Melee: Dagger | 15 | 7 || 22 Club | 1 | || 1 Cast: Magic Dart | 23 | 3 || 26 Searing Ray | 14 | 11 || 25 Hailstorm | | 1 || 1 Invoke: Curse Item | 1 | || 1 Shatter the Chain | | 1 || 1 Ability: Hop | 1 | 1 || 2 Drink: Curing | 1 | 1 || 2 Heal wounds | 1 | || 1 Enlightenment | 1 | || 1 Brilliance | | 1 || 1 Ambrosia | | 1 || 1 Read: Immolation | 1 | || 1 Vulnerability | 1 | || 1 Identify | 1 | 1 || 2 Enchant weapon | 1 | || 1 Poison | 1 | || 1 Teleportation | | 1 || 1 Fear | | 1 || 1 Armour: Robe | 10 | 2 || 12 Leather armour | | 18 || 18 Dodge: Dodged | 15 | 20 || 35 Block: Buckler | | 4 || 4