Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 12490185113842996570 3616 Em0lg4 the Covert (level 10, -2/76 HPs) Began as a Barachi Conjurer on Feb 9, 2026. Was an Elder of Lugonu. Slain by an orc warrior ... wielding a +0 dire flail (3 damage) ... on level 7 of the Dungeon on Feb 10, 2026. The game lasted 00:48:21 (7763 turns). Em0lg4 the Covert (Barachi Conjurer) Turns: 7763, Time: 00:48:22 Health: -2/76 AC: 9 Str: 8 XL: 10 Next: 11% Magic: 14/26 EV: 15 Int: 22 God: Lugonu [****..] Gold: 349 SH: 0 Dex: 12 Spells: 2/19 levels left rFire x . . (150%) q - +4 trident (drain) rCold . . . (100%) r - orb {Mesmerism} rNeg + . . (50%) k - +2 ring mail "Kugosh" {rF- rCorr MP+9} rPois + (33%) (no helmet) rElec . (100%) f - scarf {Repulsion} rCorr + (50%) h - +1 pair of gloves "Rom Somme" {Parrying, *Slow rPois rN+ rCorr} SInv . (no boots) Will ..... g - amulet of faith Stlth +++ i - ring of wizardry HPRegen 0.32/turn n - +5 ring of evasion MPRegen 0.20/turn %: slow self (1%), repel missiles, faith, wizardry (x1) @: unable to hop, hasted, quick A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%), Depart the Abyss (0%), Banish (6%), Corrupt (41%) You were on level 7 of the Dungeon. You worshipped Lugonu. Lugonu was greatly pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 349 gold pieces. Inventory: Hand Weapons b - a +0 vampiric whip c - a +1 dagger of draining e - a +1 morningstar of concussion q - a +4 trident of draining (weapon) Missiles d - 25 poisoned darts (quivered) Armour a - a +0 robe f - a scarf of repulsion (worn) h - the +1 pair of gloves "Rom Somme" (worn) {Parrying, *Slow rPois rN+ rCorr} (You found it on level 3 of the Dungeon) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. k - the +2 ring mail "Kugosh" (worn) {rF- rCorr MP+9} (You found it on level 4 of the Dungeon) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. l - a +2 buckler r - an orb of mesmerism (worn) Jewellery g - an amulet of faith (worn) i - a ring of wizardry (worn) m - an amulet of dissipation n - a +5 ring of evasion (worn) o - a ring of protection from fire p - a ring of positive energy s - a ring of protection from fire t - an amulet of guardian spirit Talismans j - the blade talisman "Icott" {Will+ Dex+2 Slay+3} (You found it on level 3 of the Dungeon) [blade talisman] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Wands e - a wand of charming (35) d - a wand of digging (5) c - a wand of iceblast (9) a - a wand of flame (7) p - a wand of polymorph (7) Scrolls g - 3 scrolls of fog x - 2 scrolls of amnesia d - a scroll of enchant weapon {unknown} c - a scroll of enchant armour {unknown} p - 2 scrolls of poison t - 2 scrolls of teleportation j - a scroll of immolation {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic b - 2 potions of brilliance L - a potion of lignification d - 5 potions of moonshine h - 2 potions of haste f - 3 potions of attraction {unknown} k - a potion of might {unknown} Skills: + Level 5.8 Fighting + Level 5.9 Maces & Flails + Level 0.4 Polearms + Level 3.1 Armour + Level 5.8 Dodging + Level 8.7 Stealth + Level 1.9 Shields + Level 5.1 Spellcasting + Level 8.6 Conjurations + Level 5.2 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Blink Tloc 10% N/A 17% 2 d - Eringya's Surprising Summ 5% N/A 71% 4 e - Fulminant Prism Conj/Alch 12% 3d9 19% 4 f - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 12% 1 Call Imp Summ 10% N/A 17% 2 Lesser Beckoning Tloc 10% N/A 17% 2 Call Canine Familiar Summ 5% N/A 32% 3 Frozen Ramparts Ice 10% 1d2 32% 3 Gloom Hex/Necr 10% N/A 32% 3 Ozocubu's Armour Ice 5% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 The Realm of Zot is guarded by orbs of entropy. Altars: Kikubaaqudgha Nemelex Xobeh Vehumet Wu Jian Xom Lugonu Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (lightly wounded, 80% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc warrior completely misses you. The searing ray hits the orc warrior! The orc warrior is severely wounded. Magic courses through your body. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (severely wounded, 80% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) Your orb has recharged its mesmeric power. The orc warrior barely misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (almost dead, 80% to hit) You focus your ray upon the orc warrior. The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior hits you with a +0 dire flail. You die... ♣~)~~~)~~~~~~P~~ ♣~~)S.S~P~~~≈~S # #♣~~........... .######♣♣..~~P~~~~~~ ......##...#~♣~~~~♣♣ .....##.####♣ ♣♣♣~# ..#####..##.#### ...............# ...#.#.#....o@..# ....)..†...)....# .#..#.#..#..)...# .........#..## #.....#.#.##)†# ...._......###.# #.#.....#.#.# #.## ............# #..## .. .#..#.#..#..# ##..# .#### You could see an orc warrior. Vanquished Creatures Jeremiah (D:7) Menkaure (D:7) 3 water moccasins Duvessa (D:4) A black bear (D:7) 2 ogres A centaur (D:5) 2 phantoms (D:5) 2 kobold brigands A brain worm (D:4) 2 bullfrogs 2 scorpions A marrowcuda (D:7) Dowan (D:4) A bes kemwar (D:6) A howler monkey (D:6) A human zombie (D:5) 2 jellies 12 orc priests 2 hounds (D:6) 2 sleepcaps (D:6) Jessica (D:2) 3 iguanas A water moccasin zombie (D:5) 5 clockroaches (D:6) Natasha (thrice) (D:2) 8 orc wizards 3 centaur zombies (D:5) A bullfrog zombie (D:5) A scorpion zombie (D:5) A gnoll (D:1) 5 adders 4 shadow imps 2 hound zombies (D:5) 4 white imps 2 ufetubi (D:6) 9 dart slugs 7 endoplasms 4 hobgoblins 12 jackals 38 orcs 5 quokkas 10 ball pythons 6 bats 4 frilled lizards 7 goblins 16 kobolds 4 rats A butterfly (D:4) 209 creatures vanquished. Vanquished Creatures (others) A drude (D:7) 1 creature vanquished. Grand Total: 210 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 109 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 112 | D:1 | Learned a level 2 spell: Searing Ray 332 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 941 | D:1 | Learned a level 2 spell: Blink 1160 | D:2 | Encountered Sigmund 1384 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1493 | D:2 | Encountered Jessica 1500 | D:2 | Killed Jessica 1501 | D:2 | Reached skill level 5 in Conjurations 1710 | D:2 | Encountered Natasha 1721 | D:2 | Killed Natasha 1722 | D:2 | Reached XP level 5. HP: 7/35 MP: 0/8 2063 | D:2 | Encountered Natasha 2070 | D:2 | Killed Natasha 2204 | D:2 | Encountered Natasha 2206 | D:2 | Killed Natasha 2438 | D:2 | Encountered Crazy Yiuf 2740 | D:3 | Learned a level 4 spell: Eringya's Surprising Crocodile 2740 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2768 | D:3 | Identified the +1 pair of gloves "Rom Somme" {Parrying, | *Slow rPois rN+ rCorr} 2927 | D:3 | Reached XP level 6. HP: 39/42 MP: 3/9 3007 | D:3 | Found a faded altar of an unknown god. 3018 | D:3 | Prayed at the altar of an unknown god. 3018 | D:3 | Became a worshipper of Lugonu the Unformed 3018 | D:3 | Reached * piety under Lugonu 3064 | D:3 | Reached skill level 5 in Fighting 3064 | D:3 | Reached skill level 5 in Dodging 3064 | D:3 | Reached skill level 5 in Invocations 3064 | D:3 | Reached XP level 7. HP: 56/56 MP: 9/14 3314 | D:3 | Identified the blade talisman "Icott" {Will+ Dex+2 Slay+3} 3688 | D:4 | Found a shimmering altar of Xom. 3879 | D:4 | Identified the +2 ring mail "Kugosh" {rF- rCorr MP+9} 4017 | D:4 | Encountered Dowan 4019 | D:4 | Encountered Duvessa 4030 | D:4 | Killed Duvessa 4036 | D:4 | Killed Dowan 4060 | D:4 | Learned a level 4 spell: Fulminant Prism 4374 | D:4 | Reached ** piety under Lugonu 4877 | D:5 | Entered Level 5 of the Dungeon 4896 | D:5 | Reached XP level 8. HP: 33/62 MP: 15/15 4911 | D:5 | HP: 3/62 [orc priest/divine providence (11)] 4926 | D:5 | HP: 3/62 [orc/+0 flail (4)] 5298 | D:5 | Reached skill level 1 in Armour 5539 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5573 | D:5 | Reached skill level 5 in Maces & Flails 5588 | D:5 | Reached *** piety under Lugonu 5780 | D:5 | Reached XP level 9. HP: 57/68 MP: 16/16 6494 | D:6 | Reached skill level 1 in Shields 6509 | D:6 | Reached **** piety under Lugonu 6547 | D:6 | Found a statue of an orb of entropy. 6549 | D:6 | Found a staircase to the Ecumenical Temple. 6550 | D:6 | Found a statue of an orb of entropy. 6720 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6827 | D:6 | Reached skill level 5 in Spellcasting 7215 | D:6 | Found an ornate altar of the Wu Jian Council. 7371 | D:7 | Encountered Jeremiah 7380 | D:7 | Killed Jeremiah 7698 | D:7 | Reached XP level 10. HP: 65/76 MP: 17/17 7702 | D:7 | Found a radiant altar of Vehumet. 7702 | D:7 | Encountered Menkaure 7710 | D:7 | Killed Menkaure 7761 | D:7 | HP: 1/76 [electric eel/bolt of electricity (5)] 7763 | D:7 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_rooms, st_stairs_2, minmay_quantized D:2: layout_loops_ring, uniq_natasha, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_overflow_surrounded_room, shapermc_ecumenical_altar_starsandcircs D:4: layout_cave_pods, xom_butterflies, nrook_loot_triangle, uniq_duvessa D:5: layout_gridville, lemuel_mausoleum_altar_kikubaaqudgha, minmay_misc_feat_iff D:6: layout_cave_pools, nicolae_wu_jian_immortal_techniques, minmay_temple_entry_stoned_glass, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, gup_sewer_entry_pipe D:7: layout_basic, nicolae_vehumet_radiance, serial_bayou, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_lagoon_a, serial_bayou_shore_b, uniq_jeremiah, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 4 6 7 8 | 8.7 Conjurations | 5 8 | 8.6 Fighting | 5 | 5.8 Maces & Flails | 4 5 | 5.9 Dodging | 5 | 5.8 Spellcasting | 4 5 | 5.1 Invocations | 5 | 5.2 Armour | 1 2 3 | 3.1 Shields | 1 | 1.9 Polearms | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 34 | 21 | 122 | 7 || 184 Melee: Unarmed | 7 | | | || 7 Whip | 16 | | | || 16 Dagger | 11 | | | || 11 Morningstar | | 21 | 114 | || 135 Trident | | | 8 | 7 || 15 Cast: Magic Dart | 9 | | | || 9 Searing Ray | 25 | 21 | 94 | 10 || 150 Invoke: Banish | | | 1 | || 1 Ability: Hop | | 1 | 5 | 1 || 7 Drink: Experience | | 1 | | || 1 Curing | | | 3 | || 3 Haste | | | 2 | 1 || 3 Cancellation | | | 1 | || 1 Magic | | | | 1 || 1 Read: Identify | 1 | 4 | 5 | || 10 Torment | 1 | | | || 1 Fog | | | 1 | || 1 Stab: Sleeping | | 8 | 17 | || 25 Armour: Robe | 32 | 26 | 4 | || 62 Ring mail | | | 132 | 17 || 149 Dodge: Dodged | 15 | 21 | 181 | 13 || 230 Repelled | | | 7 | 6 || 13 Block: Other | | 2 | 8 | 1 || 11 Buckler | | | 109 | || 109 Form: Default | | | 1 | || 1 Blade | | | 1 | || 1