Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 2178926825848705440 9 Em0lg4 the Conjurer (level 2, 0/19 HPs) Began as a Barachi Conjurer on Feb 10, 2026. Was an Initiate of Gozag. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (1188 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1188, Time: 00:03:47 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 1/5 EV: 11 Int: 18 God: Gozag Gold: 72 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: gold aura, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 2 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) Scrolls p - a scroll of poison a - a scroll of enchant armour t - 2 scrolls of teleportation Potions h - a potion of haste d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The searing ray hits Terence. Terence is lightly wounded. Terence completely misses you. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! Ouch! That really hurt! The bat misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. Magic courses through your body. Terence closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray misses the bat. Terence barely misses you. The searing ray misses Terence. The searing ray hits the bat! You kill the bat! You finish channelling your searing ray. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" Your body crumbles into a pile of gold. ##.#.......# #.#.......# #.#.......# #.#.).....# #.#.......# ##'#.......#### ..............### ........#####...##### ........# ###.@@$.# ........# #####........ ........# ........ ........# ?....... ........# ...b.... .......)# ........ ######### .#+#+### .# .# You could see Terence. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 5 ball pythons 2 bats A frilled lizard (D:2) 2 goblins A kobold (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 619 | D:1 | Found a faded altar of an unknown god. 628 | D:1 | Prayed at the altar of an unknown god. 628 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 923 | D:2 | Reached XP level 2. HP: 12/19 MP: 1/5 927 | D:2 | Learned a level 2 spell: Searing Ray 1174 | D:2 | Encountered Terence 1188 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic, shapermc_ecumenical_altar_venn, wad_floor_pattern_1 D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.2 Spellcasting | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Magic Dart || 17 Searing Ray || 4 Drink: Magic || 1 Read: Identify || 4 Armour: Robe || 9 Dodge: Dodged || 14