Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 17176313023973683238 50 Em0lg4 the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Feb 10, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:34 (1535 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1535, Time: 00:05:34 Health: 0/24 AC: 4 Str: 8 XL: 3 Next: 79% Magic: 2/6 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) e - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3), unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword e - a +0 spear (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) Scrolls d - 2 scrolls of teleportation {unknown} Potions g - a potion of magic Skills: + Level 2.2 Dodging + Level 2.5 Stealth + Level 0.1 Unarmed Combat + Level 2.4 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Blink Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Terence completely misses you. Okay, then. Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! * * * LOW HITPOINT WARNING * * * You feel very sick. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (sparse dust, severely wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits the adder! You kill the adder! The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * You feel sick. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Terence closely misses you. The searing ray hits Terence. You kill Terence! You finish channelling your searing ray. You die... ..# #.#.## #.# #. ... #.#.# #.#####. #.S #.#.# #....... #.##..#### #.#.# ######## .........###.#.### #.............# #.##†..######.# ###### #.#.#.## # #..... #.##.##@####.####.#.#### ..........).......#...... ###.##.##.####.####.###### #.#... .. ....#. ... ###. .# ### ## ## There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 adders (D:2) 5 endoplasms 4 hobgoblins 5 ball pythons 2 frilled lizards 5 goblins A kobold (D:2) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 369 | D:1 | Learned a level 2 spell: Searing Ray 1065 | D:2 | Reached skill level 5 in Conjurations 1305 | D:2 | Found Loghij's One-of-a-Kind Rings. 1311 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1520 | D:2 | Encountered Terence 1533 | D:2 | HP: 1/24 [poisoned by an adder] 1535 | D:2 | Killed Terence 1535 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_misc_feat_tower, serial_bayou_crossing D:2: layout_loops_ring, nicolae_shop_unique_rings, minmay_crystal_room, nicolae_grassy_gnolls, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Stealth | 2 | 2.5 Dodging | | 2.2 Unarmed Combat | | 0.1 Spellcasting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 9 Spear || 2 Cast: Magic Dart || 16 Searing Ray || 18 Ability: Hop || 1 Drink: Magic || 1 Read: Torment || 1 Fear || 1 Armour: Robe || 8 Dodge: Dodged || 11