Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 9107184755708631273 557 Em0lg4 the Conjurer (level 7, -3/48 HPs) Began as a Barachi Conjurer on Feb 10, 2026. Was a Follower of Yredelemnul. Slain by an orc warrior ... wielding a +0 glaive (10 damage) ... on level 5 of the Dungeon. The game lasted 00:21:32 (4989 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 4989, Time: 00:21:32 Health: -3/48 AC: 10 Str: 12 XL: 7 Next: 30% Magic: 7/11 EV: 10 Int: 27 God: Yredelemnul [*.....] Gold: 260 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . (100%) k - staff of fire rCold + + . (33%) (no offhand) rNeg . . . (100%) g - +5 ring mail of the Armadillo {+Inv rC++ Will- Stlth+} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... i - amulet of Duxar {Faith rPois rF- Str+4 Slay+2} Stlth ++++ b - +6 ring of intelligence HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: faith @: unable to hop, hasted, wreathed by umbra, lit torch, very quick A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%), Evoke Invisibility (28%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were on level 5 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 260 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 war axe Missiles h - a throwing net l - 5 poisoned darts Armour a - a +0 robe d - a +0 leather armour g - the +5 ring mail of the Armadillo (worn) {+Inv rC++ Will- Stlth+} (You found it on level 3 of the Dungeon) +Inv: It lets you turn invisible. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. Magical Staves k - a staff of fire (weapon) Jewellery b - a +6 ring of intelligence (worn) e - an amulet of wildshape i - the amulet of Duxar (worn) {Faith rPois rF- Str+4 Slay+2} (You found it on level 4 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Talismans j - the inkwell talisman of Lugonu's Felicitations {Dex+2} (You found it on level 4 of the Dungeon) [inkwell talisman] Dex+2: It affects your dexterity (+2). Wands c - a wand of warping (9) e - a wand of paralysis (10) p - a wand of polymorph (12) Scrolls x - a scroll of amnesia c - 2 scrolls of teleportation {unknown} T - a scroll of torment e - 2 scrolls of fog {unknown} h - 3 scrolls of fear {unknown} m - a scroll of blinking {unknown} Potions g - 2 potions of magic e - 3 potions of enlightenment f - a potion of invisibility {unknown} h - 2 potions of haste j - a potion of lignification {unknown} k - 2 potions of attraction {unknown} l - 3 potions of mutation {unknown} n - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 0.3 Short Blades + Level 0.6 Axes + Level 3.1 Armour + Level 2.7 Dodging + Level 5.1 Stealth + Level 1.0 Unarmed Combat + Level 3.2 Spellcasting + Level 5.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Vampiric Draining Necr 4% 2d6 50% 3 b - Searing Ray Conj 68% 2d6 2% 2 c - Blink Tloc 8% N/A 28% 2 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Freeze Ice 16% 1d4 19% 1 Kinetic Grapnel Frge 16% 1d4 19% 1 Momentum Strike Conj/Tloc 38% 3d9 9% 2 Call Imp Summ 8% N/A 28% 2 Lesser Beckoning Tloc 8% N/A 28% 2 Scorch Fire 12% 2d5 28% 2 Sublimation of Blood Necr 4% N/A 28% 2 Confusing Touch Hex 4% N/A 50% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 50% 3 Fulminant Prism Conj/Alch 9% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Cheibriados Hepliaklqana Okawaru Yredelemnul Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The orc warrior hits you but does no damage. The orc warrior hits you but does no damage. Reactivating autopickup. An orc wizard appears from thin air! Your scorpion zombie closely misses the orc warrior. The orc warrior hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your scorpion zombie barely misses the orc warrior. The orc warrior hits your scorpion zombie with a +0 glaive! Your scorpion zombie is destroyed! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! An orc warrior comes into view. It was a potion of haste. You feel yourself speed up. d -> h - 2 potions of haste You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +3 chain mail (umbra, 78% to hit) You focus your ray upon the orc warrior. The searing ray misses the orc warrior. (Press . to maintain the ray.) The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you from afar with a +0 glaive. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you from afar with a +0 glaive! You die... Your body rises from the dead as a mindless zombie. ######### #.......# #.#####.# ### #.# #.# ..# #.# #.# ..# #.# #.# ..#####.# #.## .....>..# #.o### ..###.### #...@# ..# #o# ####### ..# #{# ##ß## ..# #.# ß...ß# ..# #.# #.....# ### #.# _....._# #.# ##.....## #.# #ß...ß# #.# #.....# You could see an orc warrior. Vanquished Creatures A kobold geomancer (D:5) A scorpion (D:5) A howler monkey (D:5) 3 hounds A sleepcap (D:5) 3 clockroaches (D:3) A hell rat (Sewer) 5 adders 4 dart slugs 3 ribbon worms 2 orcs (D:5) 7 endoplasms 8 hobgoblins 2 quokkas 5 ball pythons 6 bats A frilled lizard (D:3) 2 goblins 4 kobolds 14 rats 74 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) An adder (D:5) An orc (D:4) A kobold (D:3) 4 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 190 | D:1 | Learned a level 2 spell: Searing Ray 598 | D:1 | Reached skill level 5 in Conjurations 1190 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1558 | D:2 | Reached skill level 1 in Unarmed Combat 2057 | D:3 | Reached skill level 1 in Armour 2057 | D:3 | Reached XP level 4. HP: 14/30 MP: 0/7 2122 | D:3 | HP: 1/30 [clockroach/blast of sand (6)] 2334 | D:3 | Reached XP level 5. HP: 32/35 MP: 2/8 2415 | D:3 | Found a glowing drain. 2419 | Sewer | Entered a sewer 2946 | D:3 | Found a faded altar of an unknown god. 2949 | D:3 | Prayed at the altar of an unknown god. 2949 | D:3 | Became a worshipper of Yredelemnul the Fallen 2949 | D:3 | Reached * piety under Yredelemnul 3074 | D:3 | Learned a level 3 spell: Vampiric Draining 3202 | D:3 | Identified the +5 ring mail of the Armadillo {+Inv rC++ | Will- Stlth+} 3586 | D:4 | You fall into a shaft and drop 1 floor! 3586 | D:5 | Entered Level 5 of the Dungeon 3651 | D:5 | Reached XP level 6. HP: 42/42 MP: 5/10 3688 | D:4 | Reached skill level 1 in Fighting 3793 | D:4 | Learned a level 2 spell: Blink 3870 | D:4 | Identified the amulet of Duxar {Faith rPois rF- Str+4 | Slay+2} 3972 | D:4 | Identified the inkwell talisman of Lugonu's Felicitations | {Dex+2} 3979 | D:4 | Found a broken altar of Ashenzari. 4426 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4640 | D:5 | Found an iron altar of Okawaru. 4646 | D:5 | Encountered a kobold geomancer 4665 | D:5 | Killed a kobold geomancer 4764 | D:5 | Reached XP level 7. HP: 45/48 MP: 1/11 4884 | D:5 | Found a hazy altar of Hepliaklqana. 4889 | D:5 | Found a snail-covered altar of Cheibriados. 4952 | D:5 | Reached skill level 5 in Stealth 4989 | D:5 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, interstate_on_off D:2: layout_loops_ring D:3: layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, gup_sewer_entry_spiral D:4: layout_loops_ring, amcnicky_altar_gilded D:5: layout_basic, okawaru_metal_pillars_3, nicolae_overflow_hidden_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 | 5.6 Stealth | 2 3 4 5 | 5.1 Unarmed Combat | 1 | 1.0 Armour | 1 2 3 | 3.1 Fighting | 1 | 1.5 Spellcasting | 3 | 3.2 Short Blades | | 0.3 Axes | | 0.6 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 13 | 15 | || 28 Melee: Unarmed | 3 | | || 3 Dagger | 2 | | || 2 War axe | 8 | 15 | || 23 Cast: Magic Dart | 10 | | || 10 Searing Ray | 27 | 36 | 2 || 65 Invoke: Light the Black T | | 3 | || 3 Ability: Hop | | | 1 || 1 Drink: Haste | | | 1 || 1 Read: Torment | 1 | | || 1 Amnesia | 1 | | || 1 Identify | 1 | | || 1 Armour: Robe | 2 | | || 2 Leather armour | 10 | 37 | || 47 Ring mail | | 9 | 9 || 18 None | | 1 | || 1 Dodge: Dodged | 13 | 51 | 9 || 73