Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 7744725141980827399 51 Em0lg4 the Conjurer (level 3, -1/25 HPs) Began as a Barachi Conjurer on Feb 11, 2026. Was an Initiate of Ru. Shot with a sling bullet by a goblin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:08:29 (2633 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 2633, Time: 00:08:30 Health: -1/25 AC: 3 Str: 8 XL: 3 Next: 81% Magic: 6/6 EV: 11 Int: 26 God: Ru [......] Gold: 117 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) d - +2 dagger (freeze) rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS, no forms a: Hop (0%), Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Ru. Ru was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons c - a +0 club d - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) b - an orb of pyromania (worn) f - a +0 helmet (worn) g - a +0 tower shield Jewellery e - a +6 ring of intelligence (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic b - a potion of brilliance c - 3 potions of curing d - a potion of resistance {unknown} Skills: + Level 0.9 Fighting + Level 0.3 Maces & Flails + Level 2.4 Dodging + Level 2.5 Stealth + Level 0.4 Unarmed Combat + Level 2.4 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 5% 2 Fugue of the Fallen Necr 3% N/A 30% 3 Passwall Erth 3% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Shops: D:1 ! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You cannot voluntarily change form. Message History The hobgoblin shouts! The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. You now have 117 gold pieces (gained 11). Found an inkwell talisman. You encounter a frilled lizard. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The frilled lizard hisses angrily. You focus your ray upon the frilled lizard. The searing ray misses the frilled lizard. (Press . to maintain the ray.) The searing ray hits the frilled lizard! You kill the frilled lizard! You stop channelling your searing ray. You see here an inkwell talisman. Found 5 poisoned darts. You open the door. There is an open door here. You see here an adder skeleton. You see here a bat skeleton. You see here a bat skeleton. You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The goblin shoots a sling bullet. The sling bullet hits you. You die... Ru respects your ultimate sacrifice. ....##.#.# ....##.#.# ....##.#.# .....#.#.# .....#.#.# #......#.# #..#...#.# ##.###÷#.################ ................@...g.... ##....÷################## .........#......# ######.#.#.###### ......<#.#.#..# ######.#...#..# ####....####..# ...'....# #..# .###....####..## You could see a goblin. Vanquished Creatures An adder (D:3) 3 dart slugs An orc (D:3) 3 hobgoblins 7 jackals 4 ball pythons 5 bats 3 frilled lizards 4 goblins (D:1) 4 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 182 | D:1 | Learned a level 2 spell: Searing Ray 833 | D:1 | Found Dirghoadi's Distillery. 842 | D:1 | Bought a potion of curing for 42 gold pieces 1031 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/6 1196 | D:2 | Encountered Sigmund 1507 | D:2 | Found a faded altar of an unknown god. 1553 | D:2 | Prayed at the altar of an unknown god. 1553 | D:2 | Became a worshipper of Ru the Awakened 1573 | D:2 | Gained mutation: You cannot voluntarily change form. [Ru | sacrifice] 1680 | D:2 | Found a sacrificial altar of Ru. 2633 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, serial_shops, nicolae_shop_peninsula, minivault_24 D:2: layout_basic, basic_altar, ebering_ecumenical_altar_sacrificial, nicolae_titane, serial_bayou_crossing, minivault_27, dreamdust_princess_corridor, uniq_sigmund D:3: layout_basic, hellmonk_sif_muna_bookshelves, minmay_misc_feat_alley, darby_raucous_goblin_parties, uniq_ijyb, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.5 Fighting | | 0.9 Maces & Flails | | 0.3 Dodging | | 2.4 Unarmed Combat | | 0.4 Spellcasting | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 48 Melee: Unarmed || 22 Club || 8 Dagger || 18 Cast: Magic Dart || 33 Searing Ray || 14 Invoke: Sacrifice Forms || 1 Ability: Hop || 1 Read: Identify || 1 Armour: Robe || 53 Dodge: Dodged || 40