Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10665249640772873123 45 Em0lg4 the Conjurer (level 3, -1/24 HPs) Began as a Barachi Conjurer on Feb 13, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:51 (1383 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1383, Time: 00:04:52 Health: -1/24 AC: 3 Str: 8 XL: 3 Next: 64% Magic: 1/6 EV: 11 Int: 20 God: Gold: 20 SH: 0 Dex: 10 Spells: 5/7 levels left rFire . . . (100%) e - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves {Parrying} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons d - a +0 short sword e - a +0 mace (weapon) Armour a - a +0 robe (worn) b - a +0 leather armour c - a +0 pair of gloves of parrying (worn) Scrolls c - a scroll of noise {unknown} Potions d - a potion of attraction {unknown} f - a potion of ambrosia {unknown} j - a potion of heal wounds {unknown} k - 3 potions of haste {unknown} Skills: + Level 0.3 Fighting + Level 1.0 Armour + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 88% 1d7 1% 1 Jinxbite Hex 4% 2d2 22% 2 Swiftness Air 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The searing ray hits the goblin. The goblin is heavily wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. The goblin barely misses you. Robin throws the hobgoblin at you! You are out of magic! Magic courses through your body. You stop channelling your searing ray. The goblin hits you with a +0 club. You encounter a hobgoblin. The hobgoblin closely misses you. The goblin hits you with a +0 club. You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The hobgoblin hits you. Robin throws the hobgoblin at you! The goblin closely misses you. You are too injured to fight recklessly! The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the hobgoblin! You kill the hobgoblin! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin completely misses you. Your Armour skill increases to level 1! The searing ray hits Robin! Robin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin completely misses you. The searing ray hits Robin. Robin is severely wounded. You finish channelling your searing ray. The goblin hits you with a +0 club. You die... ### ### #.### #.######...) #........### #######.#####..# #gg.......#....# #@#####.#.#.##.# #)#.....#.#.##.# #)#.....#.#.##.# #g#.....#.#.##.# #)#####.#...##.# ... #.#...##.### ... #.#....#.##. ... #.#....# #) ... #.#....# #. You could see Robin, a hobgoblin (strong) and a goblin (strong). Vanquished Creatures 2 dart slugs (D:2) An orc (D:2) 2 ribbon worms (D:2) 3 endoplasms (D:2) 9 hobgoblins 4 ball pythons 5 bats A frilled lizard (D:1) 9 goblins 4 kobolds A rat (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 162 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1375 | D:2 | Encountered Robin 1382 | D:2 | Reached skill level 1 in Armour 1383 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, minmay_misc_feat_encased D:2: layout_basic, minmay_misc_feat_nine_boxes, kennysheep_generic_room_9, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Armour | 1 | 1.0 Fighting | | 0.3 Dodging | | 2.7 Spellcasting | | 2.5 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 26 Cast: Magic Dart || 31 Searing Ray || 13 Ability: Hop || 1 Drink: Magic || 1 Read: Teleportation || 1 Enchant weapon || 1 Amnesia || 1 Armour: Robe || 30 None || 3 Dodge: Dodged || 33 Block: Other || 2