Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 342531556772028801 16 Em0lg4 the Conjurer (level 2, 0/20 HPs) Began as a Barachi Conjurer on Feb 13, 2026. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1133 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1133, Time: 00:02:20 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 1/5 EV: 11 Int: 18 God: Gold: 75 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 0.7 Armour + Level 2.4 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 19% 1 Jinxbite Hex 4% 2d2 26% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You encounter a goblin. It is wielding a +0 club. You stop channelling your searing ray. The goblin shouts! You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter a ribbon worm. You don't have enough magic to cast this spell. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. You disentangle yourself. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you! You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You die... #......# #......# .# #......# .# #......# .# #.....)##.### +.....†+.... ..#......#..# ........w#.# ........@..# ...######.## #..# #.## ####.#### +.......# #...###.### #.## #..<# #. ##..## You could see a ribbon worm. Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons 2 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 3 goblins 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 271 | D:1 | Learned a level 2 spell: Searing Ray 1133 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_basic, serial_shops, shop, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.6 Armour | | 0.7 Dodging | | 2.4 Spellcasting | | 2.3 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Unarmed || 8 Whip || 32 Cast: Magic Dart || 11 Searing Ray || 9 Armour: Robe || 25 Dodge: Dodged || 14