Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 1780153034284321095 86 Em0lg4 the Conjurer (level 4, -1/30 HPs) Began as a Barachi Conjurer on Feb 18, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:48 (1994 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1994, Time: 00:06:49 Health: -1/30 AC: 16 Str: 8 XL: 4 Next: 50% Magic: 1/8 EV: 9 Int: 21 God: Gold: 86 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (100%) d - +2 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +4 ring mail "Eqisubb" {+Blink +Inv rElec Dex-2} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: on fire, under a protective aura, enlightened, flying, glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Evoke Blink (28%), Evoke Invisibility (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +2 dagger of protection (weapon) Missiles e - a javelin (quivered) g - 5 poisoned darts Armour a - a +0 robe h - the +4 ring mail "Eqisubb" (worn) {+Blink +Inv rElec Dex-2} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Jewellery c - a +6 ring of dexterity f - a +5 ring of evasion Scrolls c - a scroll of poison {unknown} e - a scroll of fog {unknown} h - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} j - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} n - a potion of mutation {unknown} Skills: - Level 2.9 Dodging - Level 2.4 Stealth - Level 2.8 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 50% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 14% 1 Momentum Strike Conj/Tloc 28% 3d8 22% 2 Fulminant Prism Conj/Alch 7% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 80% 4 Cause Fear Hex 1% N/A 99% 4 Martyr's Knell Necr/Summ 2% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:2 * Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. You finish channelling your searing ray. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you but does no damage. You are even more covered in liquid fire! Things that are here: a +0 dagger; 2 stones; a kobold corpse You hit the bombardier beetle. Your weapon exudes an aura of protection. The bombardier beetle is almost dead. The liquid fire burns you! You hit the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. You are on fire! You shake off some of the fire as you move. The liquid fire burns you! You see here a bombardier beetle corpse. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; 2 stones; a kobold corpse It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... ###### #<)@.# ####.# .# .# .. .. #.# .. ## There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) A dart slug (D:2) 8 endoplasms 5 hobgoblins (D:1) 2 jackals (D:2) 4 quokkas (D:1) A ball python (D:1) 3 bats 7 frilled lizards 4 goblins 7 kobolds 3 rats (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 185 | D:1 | Learned a level 2 spell: Searing Ray 719 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 735 | D:1 | You fall into a shaft and drop 1 floor! 1340 | D:1 | Found a bloodstained altar of Trog. 1745 | D:2 | Found Edoydwab's Assorted Antiques. 1933 | D:2 | Identified the +4 ring mail "Eqisubb" {+Blink +Inv rElec | Dex-2} 1991 | D:3 | Reached skill level 5 in Conjurations 1991 | D:3 | Reached XP level 4. HP: 18/30 MP: 0/8 1994 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_stone D:3: layout_basic, lemuel_tele_altar, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_l, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Conjurations | 5 | 5.3 Dodging | | 2.9 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Short sword | 1 | || 1 Dagger | 4 | || 4 Throw: Javelin | 18 | || 18 Cast: Magic Dart | 38 | || 38 Searing Ray | 13 | || 13 Drink: Enlightenment | | 1 || 1 Armour: Robe | 6 | || 6 Dodge: Dodged | 3 | || 3