Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 16686393991000423587 181 Em0lg4 the Conjurer (level 5, -1/35 HPs) Began as a Barachi Conjurer on Mar 2, 2026. Slain by an orc priest ... wielding a +0 trident (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:26 (2174 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 2174, Time: 00:04:26 Health: -1/35 AC: 5 Str: 9 XL: 5 Next: 61% Magic: 1/8 EV: 11 Int: 20 God: Gold: 103 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . (100%) b - +0 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +2 helmet {Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed (weapon) Missiles c - 3 javelins e - 5 boomerangs Armour a - a +0 robe (worn) d - a +2 helmet of ice (worn) Scrolls c - a scroll of enchant weapon {unknown} f - 2 scrolls of fear e - 2 scrolls of blinking {unknown} r - a scroll of revelation p - 2 scrolls of poison Potions g - a potion of magic f - a potion of might {unknown} j - a potion of attraction {unknown} l - a potion of haste {unknown} n - a potion of mutation {unknown} o - 2 potions of ambrosia {unknown} Skills: - Level 2.3 Dodging - Level 1.9 Stealth - Level 2.3 Spellcasting + Level 7.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Leda's Liquefaction Alch/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Your Conjurations skill increases to level 7! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident and wearing a +0 chain mail (85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (Press . to maintain the ray.) The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc barely misses you. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest closely misses you. The orc priest barely misses you. Items here: )) [[ †. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Okay, then. You hit the orc priest but do no damage. The orc priest is lightly wounded. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you from afar with a +0 trident. You die... ..#.. #....... ..#.# ..# ..#.# ..# #.#.# #.# #.#.# #.# #.# #.#.##.# #...# #)# ##.# .......# #...# #o# ...# ..#.#### #...# #○# #..# ..#.# #...# #@######..# .#..## #...# #.....##..# .....# #...# #####.##..# .#.#.# #...# #.##..# .###.#####...# #.....# .. .##..'...# #####.# ..# ###.##...# #.# ..# #..#.#############.# ### #..#.).............# You could see an orc priest. Vanquished Creatures An orc priest (D:3) Jessica (D:2) Natasha (D:2) 2 orc wizards (D:3) 2 adders (D:2) A ribbon worm (D:2) 4 orcs (D:3) 6 endoplasms 3 hobgoblins 2 ball pythons 3 bats 2 frilled lizards 4 goblins A kobold (D:3) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 285 | D:1 | Learned a level 2 spell: Searing Ray 812 | D:2 | Reached skill level 5 in Conjurations 812 | D:2 | Reached XP level 3. HP: 13/24 MP: 0/6 1474 | D:2 | Encountered Natasha 1487 | D:2 | Killed Natasha 1570 | D:2 | Encountered Jessica 1572 | D:2 | Killed Jessica 1573 | D:2 | Reached skill level 6 in Conjurations 1573 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 1802 | D:2 | Learned a level 4 spell: Fulminant Prism 1903 | D:3 | Reached XP level 5. HP: 24/35 MP: 2/8 2166 | D:3 | Reached skill level 7 in Conjurations 2174 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms D:2: layout_loops_corners, uniq_jessica, uniq_natasha D:3: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.2 Dodging | | 2.3 Stealth | | 1.9 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 26 || 43 Melee: Dagger | 16 | 26 || 42 Unarmed | 1 | || 1 Cast: Magic Dart | 43 | 4 || 47 Searing Ray | 2 | 5 || 7 Ability: Hop | | 1 || 1 Read: Identify | | 3 || 3 Armour: Robe | 11 | 13 || 24 Dodge: Dodged | 8 | 15 || 23