Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 18014333686781630369 23 Em0lg4 the Conjurer (level 2, 0/19 HPs) Began as a Barachi Conjurer on Mar 4, 2026. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1136 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1136, Time: 00:02:41 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 95% Magic: 1/5 EV: 11 Int: 18 God: Gold: 162 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery e - a ring of flight Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of enlightenment {unknown} j - 2 potions of heal wounds {unknown} k - a potion of mutation {unknown} l - a potion of ambrosia {unknown} n - 2 potions of curing {unknown} o - 2 potions of brilliance {unknown} p - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 19% 1 Maxwell's Portable Pile Tloc 1% (3-9)d2 47% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. You now have 162 gold pieces (gained 14). Found a stone staircase leading down. You encounter a goblin. It is wielding a +0 club. The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse e - a ring of flight Things that are here: a +0 club; a goblin corpse You encounter 2 gnolls. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll but does no damage. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! You encounter a gnoll. It is wielding a +0 spear. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ####### #jjj@.# #.###.# # #.# # #.# ## #.# .# . #.# .#####..# #.# .#[....# #.# ...# #.# You could see 3 gnolls. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) 4 hobgoblins A quokka (D:1) A ball python (D:1) 3 bats A frilled lizard (D:1) 5 goblins A kobold (D:2) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 248 | D:1 | Learned a level 2 spell: Searing Ray 437 | D:1 | Reached skill level 5 in Conjurations 1136 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_rooms, darby_raucous_goblin_parties D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Spear || 12 Cast: Magic Dart || 35 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 12