Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 6123668032925397370 56 Em0lg4 the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Mar 13, 2026. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1528 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1528, Time: 00:03:03 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 95% Magic: 0/6 EV: 11 Int: 20 God: Gold: 52 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) c - +2 whip (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 mace c - a +2 vampiric whip (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 6.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You kill the rat! The orc wizard gestures at you while chanting. The puff of flame hits you. You barely miss the orc wizard. The orc wizard closely misses you. You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You completely miss the orc wizard. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You hit the orc wizard. You feel better. The orc wizard is heavily wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits something. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. You stop channelling your searing ray. Something barely misses you. You barely miss something. Something hits you but does no damage. You hit something. You feel better. Something hits you but does no damage. You barely miss something. Something hits you. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you. You die... ### #.## #... #<.. ###############.## #................. #†#######......... #@# #......... #{# #......... #o# #######+#. #o# #. ... #. ... ........ #........# ###..... #........# ###.#. #.....o..# ..... You could see 2 orcs. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) An orc (D:2) 3 endoplasms (D:1) 3 hobgoblins 2 jackals (D:1) 3 quokkas (D:1) 7 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 kobolds 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 357 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 360 | D:1 | Learned a level 2 spell: Searing Ray 434 | D:1 | Found a faded altar of an unknown god. 511 | D:1 | Reached skill level 5 in Conjurations 833 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1516 | D:2 | Reached skill level 6 in Conjurations 1528 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_corners, ebering_ecumenical_altar_rust, nicolae_the_louvre, kennysheep_boxes D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Unarmed || 14 Whip || 18 Cast: Magic Dart || 61 Searing Ray || 1 Drink: Curing || 1 Armour: Robe || 25 Dodge: Dodged || 18