Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 4083481688158714869 18 Em0lg4 the Conjurer (level 2, 0/19 HPs) Began as a Barachi Conjurer on Mar 14, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (924 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 924, Time: 00:01:40 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 0/5 EV: 11 Int: 18 God: Gold: 61 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - 2 potions of ambrosia {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 11% 3d6 19% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! Okay, then. As you open the door, it creaks loudly! There is an open door here. You now have 61 gold pieces (gained 8). Done exploring. Okay, then. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a goblin and a gnoll. The magic dart hits the goblin. You kill the goblin! The gnoll shouts! You hear a shout! x2 The magic dart hits the gnoll but does no damage. You encounter a gnoll. It is wielding a +0 spear. The magic dart hits the gnoll but does no damage. You encounter a kobold. It is wielding a +0 club and quivering stones. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You die... ..#+#### #......# #......# #......# #. #......# #. #..... #. #... ..#)#.###.#+###### ..K...jj@......... ....#.###.#.###### #.#...# # #######.#.#.# ........<...# ....######### You could see 2 gnolls and a kobold. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 4 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 256 | D:1 | Learned a level 2 spell: Searing Ray 315 | D:1 | Reached skill level 5 in Conjurations 924 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, minmay_bisected D:2: layout_basic, minmay_lizard_pond Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Whip || 21 Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 12