Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 2777913787458211017 21 Em0lg4 the Conjurer (level 2, -5/19 HPs) Began as a Barachi Conjurer on Mar 14, 2026. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:11 (1339 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1339, Time: 00:03:12 Health: -5/19 AC: 3 Str: 8 XL: 2 Next: 87% Magic: 1/5 EV: 6 Int: 18 God: Gold: 57 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) b - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, brilliant, vertiginous, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 falchion (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery d - a +4 ring of protection Wands b - a wand of light (6) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of moonshine j - a potion of haste {unknown} k - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 b - Searing Ray Conj 62% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 32% 1 Call Imp Summ 4% N/A 41% 2 Call Canine Familiar Summ 2% N/A 63% 3 Fulminant Prism Conj/Alch 8% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 67% 4 Eringya's Surprising Cr Summ 2% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Sigmund shouts! Sigmund points at you and mumbles some strange words. The magic dart hits you. You encounter a ball python. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund casts a spell at you. The puff of flame misses you. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits the ball python! You kill the ball python! Sigmund says, "Look into my eyes." The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund points at you and mumbles some strange words. You are confused. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You bump into the rock wall. Sigmund barely misses you. You miss Sigmund. Sigmund is severely wounded. Sigmund barely misses you. It was a potion of moonshine. You feel tipsy. It was a potion of brilliance. You feel clever all of a sudden. Sigmund gestures at you while chanting. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. .# ##.#.## .# ##...### .# #......# .# #......# .# #......# .# ##.....# ## ##....# ## # ###.########...## # #.# #..@@...:.# # #.###.####.>.## # #.......# ..# # #####.#.# .. # #.#... #.# ##.. #.# .# #.# # #.. You could see Sigmund. Vanquished Creatures An adder (D:2) A quokka (D:2) 4 ball pythons 2 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 5 kobolds 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 622 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 627 | D:1 | Learned a level 2 spell: Searing Ray 885 | D:2 | Found a radiant altar of Vehumet. 926 | D:2 | Reached skill level 5 in Conjurations 1328 | D:2 | Encountered Sigmund 1339 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_loops_corners, shapermc_ecumenical_altar_pompeii, basic_altar, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Falchion || 6 Cast: Magic Dart || 30 Searing Ray || 1 Drink: Brilliance || 1 Moonshine || 1 Armour: Robe || 8 Dodge: Dodged || 10