Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 332685007421104117 19 Em0lg4 the Conjurer (level 2, -1/19 HPs) Began as a Barachi Conjurer on Mar 14, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1174 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1174, Time: 00:02:06 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 1/5 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) d - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Sticky Flame Fire/Alch 1% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The ribbon worm bites you. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, poisoned, 74% to hit) You throw a dart. The dart barely misses the ribbon worm. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, poisoned, 74% to hit) You throw a dart. The dart hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is heavily wounded. The ribbon worm barely misses you. Unknown command. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, very poisoned, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! d - a +0 quarterstaff (weapon) You disentangle yourself. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm looks more healthy. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You die... #.............# #.###########.# #.# #.# #.# #.# ##.###########.# #..............# #######..############# #..........# ##.####.#.@# #.#..#..