Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 1739726184562731543 2 Em0lg4 the Conjurer (level 1, -1/13 HPs) Began as a Barachi Conjurer on Mar 18, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (87 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 87, Time: 00:00:12 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 1/3 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Found a robe. Found a ring mail. You now have 15 gold pieces. You encounter a bat. The magic dart hits the bat. You kill the bat! d - a viscous yellow potion You see here a +0 ring mail. You encounter a rat. The magic dart hits the rat. You kill the rat! You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. You are out of magic! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... .. #.......... ..###########.......... ............#.......... ............#.......... ............#.......... ............#.......... ..............#.......†.. ..............#.......... .............[#.@J..?.... ......................... .....[........#.......... ..............#.......... ..............#.......... .)............#.......... ..............########### ..............# ..............# You could see an endoplasm. Vanquished Creatures A bat (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, minmay_strange_pillars, st_stairs_12 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 6 Armour: Robe || 3 Dodge: Dodged || 2