Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 9201171434391692154 68 Em0lg4 the Conjurer (level 4, -3/45 HPs) Began as a Barachi Conjurer on Mar 18, 2026. Was a Follower of Elyvilon. Slain by an ogre draugr ... wielding a +0 hand axe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:35 (2225 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 2225, Time: 00:04:36 Health: -3/45 AC: 22 Str: 9 XL: 4 Next: 19% Magic: 0/7 EV: 2 Int: 20 God: Elyvilon [*.....] Gold: 135 SH: 0 Dex: 16 Spells: 0/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) c - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form, unable to hop A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (amphibious), (frog-like legs 1), +LOS a: Renounce Religion (0%), Purification (2%) You were on level 3 of the Dungeon. You worshipped Elyvilon. Elyvilon was aware of your devotion. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles d - 4 javelins Armour a - a +0 robe (melded) c - a +0 cloak (melded) Jewellery e - a +6 ring of dexterity (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic L - a potion of lignification f - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 6.2 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d6 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 14% 3d6 13% 3 Freeze Ice 8% 1d3 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Confusing Touch Hex 2% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((You are amphibious.)) (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The ogre draugr barely misses you. x2 You hit the ogre draugr. The ogre draugr is heavily damaged. You hit the ogre draugr but do no damage. The ogre draugr is heavily damaged. The ogre draugr misses you. The ogre draugr hits you. Elyvilon protects you from harm! You hit the ogre draugr but do no damage. The ogre draugr is heavily damaged. The ogre draugr closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre draugr, wielding a +0 hand axe (heavily damaged, 100% to hit) You focus your ray upon the ogre draugr. The searing ray hits the ogre draugr. The ogre draugr is heavily damaged. (Press . to maintain the ray.) It was a potion of lignification. You turn into a tree. Your +0 robe and +0 cloak meld into your body. Your roots penetrate the ground. d -> L - a potion of lignification You stop channelling your searing ray. The ogre draugr barely misses you. The ogre draugr hits you! You die... #.#.# # #...## .!..####...###### #.............. ######Z##..#### #.# #.... #.# #.### ###########.# ..# #.....♣Z....# ..# ###...####### .## ###. ## You could see an ogre draugr. Vanquished Creatures 3 adders 3 ribbon worms (D:2) 2 dart slugs 4 endoplasms 4 hobgoblins A quokka (D:1) 5 ball pythons 2 bats A frilled lizard (D:2) 3 goblins (D:2) 2 kobolds 9 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 285 | D:1 | Learned a level 2 spell: Searing Ray 451 | D:1 | Reached skill level 5 in Conjurations 1236 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1506 | D:2 | Found a faded altar of an unknown god. 1861 | D:2 | Prayed at the altar of an unknown god. 1861 | D:2 | Became a worshipper of Elyvilon the Healer 1861 | D:2 | Reached * piety under Elyvilon 1963 | D:3 | Reached skill level 6 in Conjurations 2047 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 2052 | D:3 | Learned a level 4 spell: Fulminant Prism 2216 | D:3 | HP: 1/30 [endoplasm (3)] 2222 | D:3 | Elyvilon protects you from harm! 2225 | D:3 | Slain by an ogre draugr Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_prayer_group, grunt_decor_junction D:3: layout_rooms, nicolae_gozag_cash_rules_everything_around_me, nicolae_kikubaaqudgha_piles_of_ancient_bones Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 9 || 28 Melee: Unarmed | 8 | || 8 Short sword | 11 | 9 || 20 Cast: Magic Dart | 68 | 2 || 70 Searing Ray | 5 | 3 || 8 Ability: Hop | 1 | 1 || 2 Drink: Lignification | | 1 || 1 Armour: Robe | 28 | 7 || 35 None | | 1 || 1 Dodge: Dodged | 18 | 13 || 31