Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 7136425217043480307 2 Em0lg4 the Conjurer (level 1, 0/13 HPs) Began as a Barachi Conjurer on Mar 18, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (80 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 80, Time: 00:00:12 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You kill the endoplasm! Magic restored. You open the door. You encounter 4 jackals. The jackal barks! x3 The jackal bites you but does no damage. The jackal barks! The jackal attacks as it pursues you! The jackal bites you. The magic dart hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The magic dart hits the jackal. You kill the jackal! The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. x2 You closely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... #.##...# #.##...### #########........## ..................# ########............. #........##.### ##............ ##.########.## #@# #h# #h# .h. ..... ......h ......... +.........+ #.........# You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 80 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Magic Dart || 5 Armour: Robe || 11 Dodge: Dodged || 7