Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 14580312269538897003 3 Em0lg4 the Conjurer (level 1, -1/13 HPs) Began as a Barachi Conjurer on Mar 18, 2026. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:44 (111 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 111, Time: 00:00:45 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 18 God: Gold: 13 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -13), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You kill the bat! Magic restored. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! You now have 13 gold pieces. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You see here a bat corpse. You encounter a jackal. The magic dart hits the jackal but does no damage. The jackal barks! You encounter a goblin. It is wielding a +0 dagger of venom. The magic dart hits the jackal. The jackal is almost dead. The goblin shouts! You encounter a jackal. x2 The magic dart hits the jackal. You kill the jackal! Unknown command. Unknown command. Unknown command. Unknown command. The goblin hits you with a +0 dagger of venom. You are poisoned. You barely miss the goblin. You feel sick. The goblin hits you with a +0 dagger of venom. You hit the goblin but do no damage. You feel sick. The goblin closely misses you. You miss the goblin. You feel sick. The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You closely miss the goblin. You die... #.#..#......## #.'.####...).# #.#†.#.......# #.#....ß.#.#.# ###'#....#.#.# #...#..###.#.# #<..#......#.# ############.# #@# ###g# #...# #..### ....# ....... ..h... ...†.g ..... You could see a goblin. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, minmay_misc_feat_tiny, chequers_serial_rivers_large_b Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 7 Armour: Robe || 3 Dodge: Dodged || 1