Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 1745003614282877892 56 Em0lg4 the Conjurer (level 3, -1/24 HPs) Began as a Barachi Conjurer on Mar 18, 2026. Slain by Robin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (1564 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 1564, Time: 00:03:11 Health: -1/24 AC: 3 Str: 8 XL: 3 Next: 97% Magic: 0/6 EV: 11 Int: 20 God: Gold: 81 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) d - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 trident (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Wands c - a wand of warping (12) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} k - 3 scrolls of teleportation {unknown} Potions g - a potion of magic c - a potion of curing j - a potion of attraction {unknown} l - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 6.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Dir - move target Boing! Robin throws the goblin at you! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. There is an open door here. Robin throws the goblin at you! The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin misses you. You feel better. The goblin hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits Robin! Robin is severely wounded. (Press . to maintain the ray.) The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! You hit Robin. Robin is almost dead. You stop channelling your searing ray. The goblin hits you but does no damage. The goblin misses you. Robin closely misses you. The goblin completely misses you. You hit Robin but do no damage. Robin is almost dead. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Robin misses you. The goblin closely misses you. You hit Robin. Robin is almost dead. The goblin no longer looks unusually strong. The goblin hits you but does no damage. Robin hits you with a +0 club. You die... Robin says, "And that's why I'm the boss." #....#...... #....#...... #....#...... ##### ##..>........ #...# #............ #...######............ #...#...##............ #...#.g.#............. #...g@<.#............. #...##g##............. #...##.##.###......... ###..g#.......'......... #.'...#..##.###......... #.#...#..##.# #.....#### #†#...#..##.# #.....# #g###.#..#### #.....# #)###.#..# #.....# You could see Robin and 2 goblins. Vanquished Creatures 3 adders (D:2) 4 endoplasms 5 hobgoblins A quokka (D:1) 2 ball pythons 2 bats (D:1) 5 frilled lizards 8 goblins 3 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 211 | D:1 | Learned a level 2 spell: Searing Ray 342 | D:1 | Reached skill level 5 in Conjurations 1226 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1537 | D:2 | Encountered Robin 1546 | D:2 | Reached skill level 6 in Conjurations 1549 | D:2 | HP: 1/24 [goblin/sling bullet[Robin] (5)] 1564 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, ebering_ecumenical_altar_webs, minmay_tetromino_t2, chequers_jeans, eino_tiny_chamber, dk_noncrumbling_3, st_stairs_5, hangedman_decor_opposing, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 10 Unarmed || 2 Trident || 6 Cast: Magic Dart || 50 Searing Ray || 2 Ability: Hop || 1 Drink: Curing || 3 Armour: Robe || 31 Dodge: Dodged || 25