Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 17468597763760828693 44 Em0lg4 the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Mar 19, 2026. Was a Priest of Jiyva. Slain by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:05:25 (2559 turns). Em0lg4 the Conjurer (Barachi Conjurer) Turns: 2559, Time: 00:05:25 Health: 0/24 AC: 4 Str: 8 XL: 3 Next: 62% Magic: 4/6 EV: 11 Int: 23 God: Jiyva [***...] Gold: 53 SH: 0 Dex: 10 Spells: 3/6 levels left rFire + . . (50%) c - +0 whip rCold + . . (50%) (no offhand) rNeg . . . (100%) e - +2 robe of Gozag's Benevolence {rF+ Int+3} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 2.16/turn (no ring) MPRegen 0.66/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS, regeneration 1, wild magic 3 a: Hop (0%), Renounce Religion (0%), Oozemancy (26%) You were on level 4 of the Dungeon. You worshipped Jiyva. Jiyva was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe e - the +2 robe of Gozag's Benevolence (worn) {rF+ Int+3} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Jewellery b - a ring of protection from cold (worn) d - an amulet of guardian spirit f - a ring of positive energy Scrolls c - a scroll of blinking {unknown} i - 2 scrolls of identify e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 7% 1 b - Searing Ray Conj 100% 2d8 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 4% N/A 63% 3 Fulminant Prism Conj/Alch 15% 3d11 63% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 63% 4 Summon Forest Summ/Tloc 2% N/A 99% 5 Bombard Conj/Erth 15% 9d3 100% 6 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Vehumet Jiyva Shops: D:3 * Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Your natural rate of healing is unusually fast. Your spells are much harder to cast, but much more powerful. Message History You feel less in control of your magic. x2 You feel your magical power running wild! You begin to heal more quickly. The endoplasm leaves your sight. Done exploring. Done exploring. Okay, then. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hear a series of splatters. You enter the shallow water. You enter the shallow water. Jiyva says: Divide and consume! The jelly leaves your sight. There is a stone staircase leading down here. You climb downwards. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! You hear a shout! x3 There is a stone staircase leading up here. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (92% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The ogre completely misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Jiyva sends a jelly to digest your remains. ## .# .# .#### ... ##O# #.@# #.## #. .. #.# #. .# . ## You could see an ogre. Vanquished Creatures 2 adders (D:3) A ribbon worm (D:3) A dart slug (D:1) An orc (D:3) An endoplasm (D:1) 3 hobgoblins A quokka (D:2) 3 ball pythons 5 bats 6 frilled lizards 6 goblins 4 kobolds 4 rats 38 creatures vanquished. Vanquished Creatures (others) 2 jellies (D:3) 4 gnolls (D:3) 2 adders (D:2) A ribbon worm (D:2) 4 orcs (D:3) An endoplasm (D:3) A hobgoblin (D:2) A ball python (D:2) 3 bats 2 goblins (D:2) A kobold (D:2) A rat (D:2) 23 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Em0lg4 the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 99 | D:1 | Found a faded altar of an unknown god. 310 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 313 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | Reached skill level 5 in Conjurations 939 | D:1 | Prayed at the altar of an unknown god. 939 | D:1 | Became a worshipper of Jiyva Jepsinuo the Shapeless 939 | D:1 | Reached * piety under Jiyva 1482 | D:2 | Identified the +2 robe of Gozag's Benevolence {rF+ Int+3} 1524 | D:2 | Reached ** piety under Jiyva 1887 | D:3 | Found Xeiqemy's General Store. 1898 | D:3 | Reached XP level 3. HP: 24/24 MP: 4/6 1908 | D:3 | Bought a scroll of identify for 26 gold pieces 2002 | D:3 | Found a radiant altar of Vehumet. 2057 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2173 | D:3 | Reached *** piety under Jiyva 2315 | D:3 | Found a stormy altar of Qazlal. 2496 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [Jiyva's grace] 2496 | D:3 | Gained mutation: Your spells are harder to cast, but more | powerful. [Jiyva's grace] 2496 | D:3 | Gained mutation: Your spells are much harder to cast, but | much more powerful. [Jiyva's grace] 2496 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Jiyva's grace] 2556 | D:4 | Encountered an ogre 2559 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, st_stairs_8 D:2: layout_loops_ring, roderic_serpentine_path, nrook_mini_vaults D:3: serial_bayou_shore_a, layout_loops_ring, nicolae_overflow_four_foyers_orthogonal, mainiacjoe_overflow_brackets, nicolae_kikubaaqudgha_miasma_corner, serial_shops, nicolae_shop_crystal, dk_noncrumbling_4, chequers_serial_rivers_small_b D:4: layout_cave_pods, mainiacjoe_overflow_cross_hatched, nicolae_overflow_streaming_green_lines, chequers_serial_rivers_micro_e, corexii_checkpoint, goddamned_bats, uniq_edmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 55 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 6