Emellan Level 1 of the Dungeon (0, 0, D:1) a +0 mace of protection (4, 24, D:1) 4 large rocks (7, 20, D:1) 5 poisoned darts (8, 19, D:1) a deep dwarf skeleton (9, -7, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (9, 6, D:1) a deep dwarf skeleton (14, 35, D:1) a +0 club a goblin skeleton (15, 18, D:1) a deep dwarf skeleton (17, 19, D:1) a deep dwarf skeleton (20, 30, D:1) a +0 mace (20, 31, D:1) a +0 spear (22, -3, D:1) a bat corpse (skeletalised by now) (24, -6, D:1) a +0 dagger of protection (27, 9, D:1) a +0 dagger a goblin skeleton (28, -3, D:1) a quokka corpse (skeletalised by now) (30, 15, D:1) a jackal skeleton (31, 29, D:1) a +0 short sword a jackal skeleton a jackal skeleton a bat skeleton (31, 30, D:1) a rat skeleton (34, 25, D:1) a +0 hand axe (43, 16, D:1) 7 stones (44, -8, D:1) a quokka corpse (skeletalised by now) (45, 21, D:1) 3 stones (45, 22, D:1) a +0 dagger a goblin skeleton (46, 15, D:1) a ball python skeleton (46, 20, D:1) 8 stones (50, 29, D:1) a +0 dagger (50, 30, D:1) a +0 club (53, 4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (9, 5, D:2) 2 curare-tipped darts (13, 33, D:2) a ball python corpse (skeletalised by now) (15, 8, D:2) a +0 short sword 4 stones a frilled lizard skeleton (18, 18, D:2) a bat corpse (skeletalised by now) (20, 27, D:2) a frilled lizard corpse (skeletalised by now) (23, 21, D:2) a frilled lizard skeleton (29, 22, D:2) a bat skeleton (32, 0, D:2) a +0 whip a rat corpse (skeletalised by now) (36, 23, D:2) a rat skeleton (36, 24, D:2) a ball python skeleton (44, 22, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (1, 8, D:3) 4 poisoned darts (10, -16, D:3) a blade talisman (18, -16, D:3) a +0 club a goblin skeleton (20, -15, D:3) a bat skeleton (24, 10, D:3) a +0 leather armour (26, -26, D:3) a hobgoblin corpse (skeletalised by now) (29, 4, D:3) a +0 short sword 4 stones (31, 2, D:3) a +0 rapier a stone a +0 mace a frilled lizard skeleton (36, 4, D:3) a +0 short sword (45, -18, D:3) a +0 whip (45, -16, D:3) a +0 club (48, -13, D:3) 2 poisoned darts (54, -8, D:3) 6 curare-tipped darts Level 4 of the Dungeon (0, 0, D:4) a quokka skeleton (1, 15, D:4) a ball python skeleton (2, -12, D:4) a +0 giant club an ogre corpse (skeletalised by now) (7, 15, D:4) a book of Weapons (10, -21, D:4) a +0 club a goblin skeleton (17, 6, D:4) a +0 mace (21, 8, D:4) a staff of fire (22, -17, D:4) an iguana corpse (skeletalised by now) (24, -29, D:4) an adder skeleton (33, -7, D:4) a +0 short sword (33, 14, D:4) a +0 war axe a +0 leather armour (34, 11, D:4) a book of Frost (37, -13, D:4) 4 stones (38, -32, D:4) a +0 robe (41, -13, D:4) a +0 club (45, 13, D:4) a +0 dagger a goblin skeleton (53, -12, D:4) an adder corpse (skeletalised by now) (55, 12, D:4) a bullfrog skeleton (58, -14, D:4) a +0 pair of gloves (58, -9, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 trident a +0 club a +1 short sword of protection a +0 ring mail a +1 antimagic hand axe an orc skeleton an orc skeleton an orc skeleton an orc skeleton (10, -38, D:5) an adder corpse (skeletalised by now) (10, 1, D:5) a +0 helmet (12, 10, D:5) a +0 flail (13, 10, D:5) a +0 helmet (15, 0, D:5) a +0 scimitar of electrocution a +0 whip a +0 dagger (15, 10, D:5) a +0 pair of gloves (16, -1, D:5) a +4 whip the +4 ring mail "Forget-Me-Not" {Int+5} Int+5: It affects your intelligence (+5). a +0 hand axe a +0 chain mail an orc skeleton (17, -5, D:5) a +0 club a +0 ring mail a +0 hand axe a +0 chain mail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -4, D:5) a +0 hand axe a +0 trident a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -24, D:5) a +0 dagger a +0 robe (20, -24, D:5) a +0 flail a +0 dagger a +0 robe (21, -24, D:5) a +0 dagger a +0 robe an orc skeleton (21, -23, D:5) a +0 dagger a +0 robe an orc skeleton (22, -25, D:5) a +0 club a +0 whip an orc skeleton (22, -23, D:5) a +0 dagger a +0 robe an orc skeleton (39, -43, D:5) a +0 giant club an ogre corpse (42, 19, D:5) a +0 short sword a +0 leather armour (43, -23, D:5) a +0 giant club an ogre skeleton (55, -21, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a wand of flame (19) (2, -3, D:6) a scroll of teleportation (6, 2, D:6) a steam dragon corpse (7, 0, D:6) the ring "Roam" {rC- rN+++ rCorr Int+3 SInv} [ring of see invisible] Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (8, -4, D:6) 2 potions of curing (8, 1, D:6) a +0 giant spiked club an ogre corpse