EmeraldDiorama Level 1 of the Dungeon [Shop] Jitosh's Assorted Antiques a +0 dagger (52 gold) a scroll of fear (104 gold) a box of beasts (1040 gold) a phial of floods (1040 gold) a +2 helmet (429 gold) a potion of lignification (78 gold) a +1 pair of gloves of infusion (429 gold) a box of beasts (1040 gold) a +0 leather armour (52 gold) [Shop] Asiti's Weapon Shop 3 boomerangs (60 gold) a +0 club (5 gold) a +0 sling (15 gold) a +0 spear (30 gold) a +5 spear of freezing (324 gold) a +0 mace (30 gold) 5 curare-tipped darts (60 gold) [Shop] Emaoga's Jewellery Shop a scarab talisman (150 gold) a +4 ring of protection (unknown) (432 gold) an amulet of dissipation (unknown) (360 gold) an amulet of reflection (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) the ring of the Mage {Wiz Archmagi} (612 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a ring of positive energy (unknown) (240 gold) an amulet of the acrobat (unknown) (360 gold) [Shop] Hiutuaga's Weapon Shoppe a +2 scimitar of holy wrath (273 gold) a +0 dagger (24 gold) a +4 dagger of venom (292 gold) a +0 dagger (24 gold) the +3 spear of Magnificence {drain, rC+ rCorr Str+2 Dex-2} (480 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). the +11 plutonium sword {mutate, ^Contam Stlth-} (1200 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. a +1 dagger of draining (127 gold) 5 boomerangs (120 gold) a +0 club (6 gold) a +0 flail (42 gold) (1, -25, D:1) a rat corpse (skeletalised by now) (2, 24, D:1) a jackal corpse (skeletalised by now) (5, 4, D:1) a quokka corpse (skeletalised by now) (6, 2, D:1) a rat skeleton (6, 7, D:1) a +0 dagger a goblin skeleton (10, -12, D:1) a +0 dagger (16, -21, D:1) a +2 vampiric dagger 3 stones a kobold skeleton (16, -19, D:1) a +0 dagger (17, 22, D:1) a +0 club (24, -21, D:1) a +0 robe (25, -9, D:1) a human skeleton (25, -5, D:1) a human corpse (skeletalised by now) (27, 22, D:1) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, -3, D:1) a frilled lizard corpse (skeletalised by now) (28, -2, D:1) a human corpse (skeletalised by now) (29, -8, D:1) a human skeleton (29, -3, D:1) a human skeleton (29, 23, D:1) a +0 whip (36, -11, D:1) a +0 rapier (36, -4, D:1) a +0 club a goblin skeleton (37, -4, D:1) a +0 club (39, -4, D:1) a +0 dagger (45, 4, D:1) a rat corpse (skeletalised by now) (50, -15, D:1) a maw talisman (51, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, -7, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 24, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (10, 32, D:2) a +0 scimitar (13, -1, D:2) a +0 flail (13, 34, D:2) a +0 club a goblin skeleton (15, 12, D:2) an adder skeleton (19, -4, D:2) a +0 club (27, 11, D:2) a ball python skeleton (29, 20, D:2) a ball python corpse (skeletalised by now) (30, 6, D:2) a +0 whip a +2 short sword of draining a kobold skeleton (39, -13, D:2) a +0 hand axe (40, 14, D:2) a +0 hand axe (55, -2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 kite shield (3, 8, D:3) a +0 dagger a kobold skeleton (5, 40, D:3) a +0 dagger (13, 47, D:3) a hobgoblin skeleton (17, 3, D:3) a bat skeleton (19, 38, D:3) a +0 sling (23, 37, D:3) a bat skeleton (24, 37, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (25, 37, D:3) a +4 whip 3 stones (26, 10, D:3) a +0 mace a +0 chain mail the human skeleton of Terence (27, -6, D:3) a bat corpse (skeletalised by now) (27, 10, D:3) a +0 whip 7 poisoned darts (34, 40, D:3) a +0 robe (42, 28, D:3) a ball python corpse (skeletalised by now) (43, 25, D:3) a +0 plate armour (44, 50, D:3) a +0 leather armour (47, 3, D:3) an adder skeleton (51, 35, D:3) a rat corpse (skeletalised by now) (56, 32, D:3) a +0 dagger Level 4 of the Dungeon