EmeraldDiorama Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, 0, D:1) a +0 leather armour (4, 5, D:1) a +0 club a goblin skeleton (5, 7, D:1) a +0 dagger a goblin skeleton a ball python skeleton (6, 7, D:1) a ball python skeleton a hobgoblin skeleton (7, 7, D:1) a frilled lizard skeleton (8, 11, D:1) a +0 club a kobold skeleton (13, 17, D:1) a +0 short sword a kobold skeleton a ball python skeleton (16, 15, D:1) a bat skeleton (24, 44, D:1) a +0 dagger a goblin skeleton (26, 52, D:1) a +0 ring mail (35, 12, D:1) a +0 hand axe (38, 16, D:1) a bat skeleton (42, 16, D:1) a ball python skeleton (43, 16, D:1) a +0 spear (43, 25, D:1) a +0 dagger (47, 12, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, -20, D:2) a +0 spear (10, -20, D:2) a +0 dagger a +0 robe (10, 22, D:2) a +0 dagger a goblin skeleton (22, -1, D:2) a +0 flail a gnoll skeleton (23, -9, D:2) a +0 club a gnoll skeleton (23, -2, D:2) a +0 whip a gnoll skeleton (25, 15, D:2) a rat skeleton (32, -6, D:2) a jackal skeleton a hobgoblin skeleton (33, -5, D:2) a +0 club a +0 club an adder skeleton a jackal skeleton a kobold skeleton a frilled lizard skeleton (33, -1, D:2) a +0 falchion a +0 leather armour (33, 1, D:2) a +0 dagger (34, -5, D:2) an adder skeleton (34, 17, D:2) an adder corpse (skeletalised by now) (36, -3, D:2) a bat skeleton (36, -1, D:2) a +0 club a gnoll skeleton (37, 0, D:2) a frilled lizard skeleton (37, 10, D:2) a +0 hand axe of draining a +0 scale mail (43, 4, D:2) a frilled lizard skeleton (50, 9, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Rowaf's Jewellery Shop a ring of flight (unknown) (245 gold) the ring of Ketramin {Fly rPois Int+4 Stlth+} (558 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. a ring of resist corrosion (unknown) (280 gold) a ring of poison resistance (unknown) (280 gold) a +4 ring of slaying (unknown) (504 gold) a ring of magical power (unknown) (280 gold) a ring of positive energy (unknown) (280 gold) the hive talisman of the Arcane {+Inv} (1260 gold) [hive talisman] +Inv: It lets you turn invisible. the amulet of the Four Winds {rN+ Will+++ Clar} (849 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (8, -3, D:3) a +0 sling (21, -4, D:3) a bat skeleton (23, -19, D:3) a +0 short sword a kobold corpse (skeletalised by now) (25, 1, D:3) a frilled lizard skeleton (38, -15, D:3) a +0 short sword (45, 3, D:3) a hobgoblin skeleton (47, -18, D:3) a +0 arbalest (51, -20, D:3) a +0 flail an orc corpse (skeletalised by now) (53, -2, D:3) an adder corpse (skeletalised by now) (55, 10, D:3) an orb of attunement Level 4 of the Dungeon (0, 0, D:4) 16 gold pieces (4, -13, D:4) a +0 falchion (6, -2, D:4) a +0 scale mail (8, 1, D:4) a parchment of Summon Small Mammal (10, 9, D:4) a +0 club an orc corpse (12, 7, D:4) a +1 whip of flaming 4 stones a kobold corpse