Dungeon Crawl Stone Soup version 0.34-a0-856-gf307c94c40 (webtiles) character file. Game seed: 17156689306739633486 2 EmeraldDiorama the Ducker (level 1, 15/16 HPs) Began as a Coglin Gladiator on Sept 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (42 turns). EmeraldDiorama the Ducker (Coglin Gladiator) Turns: 42, Time: 00:00:19 Health: 15/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 quarterstaff {Kasem} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Kasem} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting + Level 2.7 Staves + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. A ball python comes into view. There is an open door here. A ball python is nearby! A ball python is nearby! A ball python is nearby! A bat comes into view. The ball python hisses angrily. The bat closely misses you. The ball python closely misses you. You closely miss the ball python. The bat barely misses you. The bat hits you but does no damage. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. x2 You see here a ball python corpse. You closely miss the bat. The bat hits you but does no damage. x2 You sock the bat! You kill the bat! You see here a bat corpse. Found a stone staircase leading down. Found a ring mail. A rat comes into view. The rat squeaks loudly. A ball python comes into view. The rat bites you. You hit the ball python but do no damage. The rat misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You sock the ball python! You kill the ball python! The rat misses you. x2 The rat closely misses you. You see here a ball python corpse. You hit the rat. You kill the rat! You see here a rat corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......#+# .. #......#.# ... #......#.####.... #......#....#...# .......#........# ................# ................. ............††@[...... # #..................... ###............>######.# ..#..................# ..# #................. ..# #................. ..###...........####.. ..'................... ..#................... There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EmeraldDiorama the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 42 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic Action || total ---------------------------++------- Attack: Normal || 7 Melee: Quarterstaff || 7 Armour: Leather armour || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 40 | 3 | 0 | 4 | 1 | 43.0 | Dungeon | 43 | 40 | 3 | 0 | 4 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts