Dungeon Crawl Stone Soup version 0.34-a0-856-gf307c94c40 (webtiles) character file. Game seed: 13285927204328658742 1 EmeraldDiorama the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Sept 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (65 turns). EmeraldDiorama the Shooter (Coglin Hunter) Turns: 65, Time: 00:00:22 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 8 God: Gold: 20 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Doyun} rCold . . . (100%) c - +0 sling {Tenoch} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Doyun} c - a +0 sling (offhand) {Tenoch} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions d - a potion of mutation {unknown} Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.8 Dodging + Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. The kobold shouts! A rat comes into view. There are monsters nearby! There are monsters nearby! Fire: a) +2 sling {Doyun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 club (55% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. Fire: a) +2 sling {Doyun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 club (55% to hit) You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You shoot a sling bullet. Fire: a) +2 sling {Doyun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (62% to hit) You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! Fire: a) +2 sling {Doyun} Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Found 7 gold pieces. d - a green potion Found a stone staircase leading down. Found 13 gold pieces. There is a stone staircase leading down here. You now have 13 gold pieces. You now have 20 gold pieces (gained 7). Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #............####.# ##'' #............)....#########... #.....>...................'... #.............#.####...####... #..............#.# ###..# #... #................# ##.# #... #.......#####....# ..##... #.###########....### #.##... #. ........@....# .##... ## ##...........# .##... .............# .. .............# .....##....### ...## #....# ... #....# .. .....# There were no monsters in sight! Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EmeraldDiorama the Coglin Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, minmay_stone_trees_medium, nrook_mini_vaults Action || total ---------------------------++------- Fire: Sling || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 63 | 2 | 0 | 12 | 1 | 65.0 | Dungeon | 65 | 63 | 2 | 0 | 12 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts