Dungeon Crawl Stone Soup version 0.34-a0-892-g4782afe4e0 (webtiles) character file. Game seed: 12563294219895394084 616 EmeraldDiorama the Conjurer (level 7, 51/51 HPs) Began as a Gnoll Conjurer on Sept 30, 2025. Quit the game on level 4 of the Dungeon on Oct 2, 2025. The game lasted 00:09:40 (6011 turns). EmeraldDiorama the Conjurer (Gnoll Conjurer) Turns: 6011, Time: 00:09:40 Health: 51/51 AC: 10 Str: 7 XL: 7 Next: 45% Magic: 15/15 EV: 12 Int: 21 God: Gold: 116 SH: 0 Dex: 10 Spells: 10/17 levels left rFire + . . (50%) b - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +3 pair of gloves of the Kraken {rF+ Int+2} SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of flight HPRegen 0.28/turn d - +4 ring of protection MPRegen 0.14/turn %: no passive effects @: flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Armour a - a +0 robe (worn) e - the +3 pair of gloves of the Kraken (worn) {rF+ Int+2} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Jewellery c - a ring of flight (worn) d - a +4 ring of protection (worn) Scrolls x - a scroll of amnesia I - a scroll of immolation s - 2 scrolls of summoning f - a scroll of fear Potions g - a potion of magic f - 2 potions of berserk rage {unknown} j - a potion of heal wounds {unknown} d - 3 potions of brilliance {unknown} l - 2 potions of curing {unknown} Skills: + Level 2.5 Fighting + Level 2.5 Short Blades + Level 2.5 Long Blades + Level 2.5 Axes + Level 2.5 Maces & Flails + Level 2.5 Polearms + Level 2.5 Staves + Level 2.5 Ranged Weapons + Level 2.5 Throwing + Level 2.5 Armour + Level 5.2 Dodging + Level 4.9 Stealth + Level 2.5 Shields + Level 2.5 Unarmed Combat + Level 5.6 Spellcasting + Level 7.4 Conjurations + Level 2.0 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 2.0 Forgecraft + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Alchemy + Level 2.8 Invocations + Level 2.5 Evocations + Level 2.3 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 74% 2d7 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 s - Fulminant Prism Conj/Alch 12% 3d8 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 14% N/A 13% 3 Summon Ice Beast Ice/Summ 14% N/A 13% 3 Tukima's Dance Hex 14% N/A 13% 3 Vampiric Draining Necr 14% 2d7 13% 3 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 14% 4 Dimensional Bullseye Hex/Tloc 7% N/A 38% 4 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Qazlal Ru Uskayaw The Shining One Shops: D:2 ! D:4 ?(( Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You finish memorising. Spell assigned to 'c'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? c - Fulminant Prism Adjust to which letter? s - Fulminant Prism Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. Saving game... please wait. Welcome back, EmeraldDiorama the Gnoll Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......+.##.......)....#...... ####..∩..##...####.#.###.####### #..'......##..####.#.#.......... #.###...####.................... ##.###.#'#.##...###.#÷#.#...##### .....###.#.##..## #.#.#.#.#.# # #######..#.##..####.#.#...#.##### ......#..#.##>......#.#.#.#...... .##.#.#..#.###..@...#.#.#.#...### .#.#.#...#....)..)..#.#...+....<# ..#...#..........##............## .#.....#.#.............#.##....## .#.~~~.#.#............#####....## .#~...~#.#.#.........###.##.##### .#~._.~#...#........##...##.# # .#~...~#.#.###.#...#.#...##.##### .#.~~~.#.#.....#...#...⌠.##...... There were no monsters in sight! Vanquished Creatures Sigmund (D:4) A phantom (D:4) A scorpion (D:4) 5 orc priests (D:4) An iguana (D:4) Terence (D:2) A mummy (D:4) 5 adders 2 ufetubi (D:4) A dart slug (D:4) A ribbon worm (D:2) 4 orcs (D:4) 3 endoplasms 9 hobgoblins 4 jackals A quokka (D:3) 7 ball pythons 10 bats 8 frilled lizards (D:2) 2 goblins A hobgoblin zombie (D:4) 2 kobolds An orc zombie (D:4) 3 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EmeraldDiorama the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 300 | D:1 | Found a faded altar of an unknown god. 543 | D:2 | Learned a level 2 spell: Searing Ray 852 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 864 | D:2 | Reached skill level 5 in Spellcasting 871 | D:2 | Reached skill level 1 in Invocations 1157 | D:2 | Found Caedghaka's Distillery. 1164 | D:2 | Reached skill level 1 in Fighting 1164 | D:2 | Reached skill level 1 in Short Blades 1164 | D:2 | Reached skill level 1 in Long Blades 1164 | D:2 | Reached skill level 1 in Axes 1164 | D:2 | Reached skill level 1 in Maces & Flails 1164 | D:2 | Reached skill level 1 in Polearms 1164 | D:2 | Reached skill level 1 in Staves 1164 | D:2 | Reached skill level 1 in Ranged Weapons 1164 | D:2 | Reached skill level 1 in Throwing 1164 | D:2 | Reached skill level 1 in Armour 1164 | D:2 | Reached skill level 1 in Shields 1164 | D:2 | Reached skill level 1 in Unarmed Combat 1164 | D:2 | Reached skill level 1 in Evocations 1461 | D:2 | Noticed Terence 1471 | D:2 | Killed Terence 1472 | D:2 | Reached skill level 1 in Shapeshifting 1472 | D:2 | Reached XP level 4. HP: 21/32 MP: 0/11 2043 | D:3 | Reached skill level 1 in Hexes 2043 | D:3 | Reached skill level 1 in Summonings 2043 | D:3 | Reached skill level 1 in Necromancy 2043 | D:3 | Reached skill level 1 in Translocations 2043 | D:3 | Reached skill level 1 in Forgecraft 2043 | D:3 | Reached skill level 1 in Fire Magic 2043 | D:3 | Reached skill level 1 in Ice Magic 2043 | D:3 | Reached skill level 1 in Air Magic 2043 | D:3 | Reached skill level 1 in Earth Magic 2043 | D:3 | Reached skill level 1 in Alchemy 2267 | D:3 | Found a snail-covered altar of Cheibriados. 2267 | D:3 | Found a stormy altar of Qazlal. 2769 | D:4 | Found a hide-covered altar of Uskayaw. 2827 | D:4 | Noticed Sigmund 2837 | D:4 | Killed Sigmund 2838 | D:4 | Reached XP level 5. HP: 26/38 MP: 6/12 2838 | D:4 | Reached XP level 6. HP: 30/44 MP: 7/14 3101 | D:4 | Found Yjukh's Weapon Shoppe. 3235 | D:4 | Reached skill level 5 in Dodging 3440 | D:4 | Found a glowing golden altar of the Shining One. 3536 | D:4 | Found Faiqoe's Weapon Emporium. 3789 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/15 3968 | D:4 | Found a sacrificial altar of Ru. 4932 | D:4 | Found Apedow's Magic Scroll Emporium. 5031 | D:4 | Identified the +3 pair of gloves of the Kraken {rF+ Int+2} 5380 | D:4 | Learned a level 4 spell: Fulminant Prism 6011 | D:4 | Upgraded the game from 0.34-a0-877-g4192e25726 to | 0.34-a0-892-g4782afe4e0 6011 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, basic_ecumenical_altar D:2: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, minmay_lizard_pond, uniq_terence D:3: minmay_general_purpose_star, layout_loops_ring, gammafunk_temple_overflow_elements D:4: layout_basic, nicolae_overflow_crystal_walls, nicolae_ru_awakened_eye, serial_shops, nicolae_shop_rolling_square, nicolae_shop_cornered_store, shop, nicolae_ossuary_entry_giza, solitary_fountain, minmay_ruined_shrine, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.6 Invocations | 1 2 | 2.8 Fighting | 1 2 | 2.5 Short Blades | 1 2 | 2.5 Long Blades | 1 2 | 2.5 Axes | 1 2 | 2.5 Maces & Flails | 1 2 | 2.5 Polearms | 1 2 | 2.5 Staves | 1 2 | 2.5 Ranged Weapons | 1 2 | 2.5 Throwing | 1 2 | 2.5 Armour | 1 2 | 2.5 Shields | 1 2 | 2.5 Unarmed Combat | 1 2 | 2.5 Evocations | 1 2 | 2.5 Shapeshifting | 1 2 | 2.3 Hexes | 1 2 | 2.0 Summonings | 1 2 | 2.0 Necromancy | 1 2 | 2.0 Translocations | 1 2 | 2.0 Forgecraft | 1 2 | 2.0 Fire Magic | 1 2 | 2.0 Ice Magic | 1 2 | 2.0 Air Magic | 1 2 | 2.0 Earth Magic | 1 2 | 2.0 Alchemy | 1 2 | 2.0 Dodging | 5 | 5.2 Stealth | | 4.9 Conjurations | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 32 | 13 | || 45 Melee: Unarmed | 5 | | || 5 Dagger | 27 | 13 | || 40 Bite | 2 | 1 | || 3 Cast: Magic Dart | 33 | 43 | 9 || 85 Searing Ray | 9 | 9 | 4 || 22 Fulminant Prism | | | 1 || 1 Read: Identify | | 2 | || 2 Summoning | | 1 | || 1 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Noise | | | 1 || 1 Enchant weapon | | | 1 || 1 Armour: Robe | 28 | 20 | 7 || 55 Dodge: Dodged | 27 | 29 | 4 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6006 | 5794 | 212 | 2618 | 2583 | 4 | 1501.5 | Dungeon | 6006 | 5794 | 212 | 2618 | 2583 | 4 | 1501.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 3309 daAuts D:2: 1319 daAuts D:3: 891 daAuts D:1: 485 daAuts